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Volumn , Issue , 2005, Pages 35-41

DICE: Internet delivery of immersive voice communication for crowded virtual spaces

Author keywords

Immersive voice communication; Networked games; Virtual environments; Virtual reality

Indexed keywords

IMMERSIVE VOICE COMMUNICATION; NETWORKED GAMES; ONLINE GAMES;

EID: 28444476311     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (20)

References (9)
  • 5
    • 84976795669 scopus 로고
    • Massive: A collaborative virtual environment for teleconferencing
    • September
    • C. Greenhalgh and S. Benford. Massive: A collaborative virtual environment for teleconferencing. ACM Trans. On Computer-Human Interaction, 2(3):239-261, September 1995.
    • (1995) ACM Trans. on Computer-human Interaction , vol.2 , Issue.3 , pp. 239-261
    • Greenhalgh, C.1    Benford, S.2
  • 7
    • 21644446059 scopus 로고    scopus 로고
    • A distributed server architecture for providing immersive audio communication to massively multi-player online games
    • Cong Nguyen, Farzad Safaei, and Paul Boustead. A distributed server architecture for providing immersive audio communication to massively multi-player online games. In IEEE International Conference on Networks ICON'2004, 2004.
    • (2004) IEEE International Conference on Networks ICON'2004
    • Nguyen, C.1    Safaei, F.2    Boustead, P.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.