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Volumn 2, Issue , 2005, Pages 1914-1921
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Group utility functions: Learning equilibria between groups of agents in computer games by modifying the reinforcement signal
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Author keywords
[No Author keywords available]
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Indexed keywords
COMPUTER PROGRAMMING;
EVOLUTIONARY ALGORITHMS;
FUNCTION EVALUATION;
GAME THEORY;
SIGNAL PROCESSING;
COMPUTER GAME ENGINE;
GROUP UTILITY FUNCTIONS;
LEARNING EQUILIBRIA;
REINFORCEMENT LEARNING;
MULTI AGENT SYSTEMS;
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EID: 27144539454
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: None Document Type: Conference Paper |
Times cited : (6)
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References (22)
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