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Volumn 12, Issue 2, 2005, Pages 60-69

Continuous sonic feedback from a rolling ball

Author keywords

[No Author keywords available]

Indexed keywords

ACOUSTIC WAVES; AUDITION; COMPUTER MONITORS; DIFFERENTIAL EQUATIONS; GRAPHICAL USER INTERFACES; HAPTIC INTERFACES; MATHEMATICAL MODELS; SENSORY PERCEPTION;

EID: 20344387222     PISSN: 1070986X     EISSN: None     Source Type: Journal    
DOI: 10.1109/MMUL.2005.24     Document Type: Article
Times cited : (73)

References (14)
  • 1
    • 0041779003 scopus 로고    scopus 로고
    • "Embodied User Interfaces for Really Direct Manipulation"
    • K.P. Fishkin et al., "Embodied User Interfaces for Really Direct Manipulation," Comm. ACM, vol. 43, no. 9, 2000, pp. 75-80.
    • (2000) Comm. ACM , vol.43 , Issue.9 , pp. 75-80
    • Fishkin, K.P.1
  • 2
    • 85014718986 scopus 로고    scopus 로고
    • "Applying Cartoon Animation Techniques to Graphical User Interfaces"
    • B.H. Thomas and P. Calder, "Applying Cartoon Animation Techniques to Graphical User Interfaces," ACM Trans. Computer-Human Interaction, vol. 8, 2001, pp. 198-222.
    • (2001) ACM Trans. Computer-Human Interaction , vol.8 , pp. 198-222
    • Thomas, B.H.1    Calder, P.2
  • 5
    • 4644315384 scopus 로고    scopus 로고
    • "Sound and Meaning in Auditory Data Display"
    • T. Hermann and H. Ritter, "Sound and Meaning in Auditory Data Display," Proc. IEEE, vol. 92, no. 4, 2004, pp. 730-741.
    • (2004) Proc. IEEE , vol.92 , Issue.4 , pp. 730-741
    • Hermann, T.1    Ritter, H.2
  • 7
    • 85138803113 scopus 로고    scopus 로고
    • "An Expressive Real-Time Sound Model of Rolling"
    • Queen Mary Univ
    • M. Rath, "An Expressive Real-Time Sound Model of Rolling," Proc. Conf. Digital Audio Effects (DAFx), Queen Mary Univ., 2003, pp. 165-168.
    • (2003) Proc. Conf. Digital Audio Effects (DAFx) , pp. 165-168
    • Rath, M.1
  • 10
    • 0035148928 scopus 로고    scopus 로고
    • "Foleyautomatic: Physically Based Sound Effects for Interactive Simulation and Animation"
    • ACM Press
    • K. van den Doel, P.G. Kry, and D.K. Pai, "Foleyautomatic: Physically Based Sound Effects for Interactive Simulation and Animation," Proc. ACM Siggraph, ACM Press, 2001, pp. 537-544.
    • (2001) Proc. ACM Siggraph , pp. 537-544
    • van den Doel, K.1    Kry, P.G.2    Pai, D.K.3
  • 12
    • 20344375673 scopus 로고    scopus 로고
    • "Non-Speech Auditory Output"
    • J. Jacko and A. Sears, eds., Lawrence Erlbaum Assoc
    • S. Brewster, "Non-Speech Auditory Output," The Human-Computer Interaction Handbook, J. Jacko and A. Sears, eds., Lawrence Erlbaum Assoc., 2002, pp. 220-239.
    • (2002) The Human-Computer Interaction Handbook , pp. 220-239
    • Brewster, S.1
  • 13
    • 0032679308 scopus 로고    scopus 로고
    • "Performance Evaluation of Input Devices in Trajectory-Based Tasks: An Application of Steering Law"
    • ACM Press
    • J. Accot and S. Zhai, "Performance Evaluation of Input Devices in Trajectory-Based Tasks: An Application of Steering Law," Proc. Conf. Computer-Human Interaction (CHI), ACM Press, 1999, pp. 466-472.
    • (1999) Proc. Conf. Computer-Human Interaction (CHI) , pp. 466-472
    • Accot, J.1    Zhai, S.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.