-
2
-
-
0038421876
-
Equilibrium revisited: Mutual gaze and personal space in virtual environments
-
Bailenson, J. N., Blascovich, J., Beall, A. C., & Loomis, J. M. (2001). Equilibrium revisited: Mutual gaze and personal space in virtual environments. Presence: Teleopemtors and Virtual Environments, 10, 583-598.
-
(2001)
Presence: Teleopemtors and Virtual Environments
, vol.10
, pp. 583-598
-
-
Bailenson, J.N.1
Blascovich, J.2
Beall, A.C.3
Loomis, J.M.4
-
3
-
-
0029202345
-
User embodiment in collaborative virtual environments
-
Benford, S., Bowers, J., Fahlen, L. E., Greenhalgh, C., & Snowdon, D. (1995). User embodiment in collaborative virtual environments. Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI '95), 242-249.
-
(1995)
Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI '95)
, pp. 242-249
-
-
Benford, S.1
Bowers, J.2
Fahlen, L.E.3
Greenhalgh, C.4
Snowdon, D.5
-
4
-
-
0030677389
-
The cyborg's dilemma: Embodiment in virtual environments
-
Biocca, F. (1997). The cyborg's dilemma: Embodiment in virtual environments. Journal of CMC, 3(2), 12-26.
-
(1997)
Journal of CMC
, vol.3
, Issue.2
, pp. 12-26
-
-
Biocca, F.1
-
5
-
-
0003322272
-
Human conversation as a system framework: Designing embodied conversational agents
-
J. Cassell, J. Sullivan, S. Prevost, & E. Churchill (Eds.). Cambridge: MIT Press
-
Cassell, J., Bickmore, T., Campbell, L., Vilhjalmsson, H., & Yan, H. (2000). Human conversation as a system framework: Designing embodied conversational agents. In J. Cassell, J. Sullivan, S. Prevost, & E. Churchill (Eds.), Embodied conversational agents (pp. 29-61). Cambridge: MIT Press.
-
(2000)
Embodied Conversational Agents
, pp. 29-61
-
-
Cassell, J.1
Bickmore, T.2
Campbell, L.3
Vilhjalmsson, H.4
Yan, H.5
-
6
-
-
0027842683
-
Surround-screen projection-based virtual reality: The design and implementation of the CAVE
-
Cruz-Neira, C., Sandin, D. J., & DeFanti, T. A. (1993). Surround-screen projection-based virtual reality: The design and implementation of the CAVE. Proceedings of Computer Graphics Annual Conference Series (SIGGRAPH), 135-142.
-
(1993)
Proceedings of Computer Graphics Annual Conference Series (SIGGRAPH)
, pp. 135-142
-
-
Cruz-Neira, C.1
Sandin, D.J.2
Defanti, T.A.3
-
7
-
-
0003438489
-
-
Mahwah, NJ: Erblaum
-
Finn, K. E., Sellen, A. J., & Wilbur, S. B. (1997). Video-mediated communication. Mahwah, NJ: Erblaum.
-
(1997)
Video-mediated Communication
-
-
Finn, K.E.1
Sellen, A.J.2
Wilbur, S.B.3
-
8
-
-
0035607491
-
An overview of the COVEN platform
-
Frecon, E., Smith, G., Steed, A., Stenius, M., & Stahl, O. (2001). An overview of the COVEN platform. Presence: Teleoperators and Virtual Environments 10, 109-127.
-
(2001)
Presence: Teleoperators and Virtual Environments
, vol.10
, pp. 109-127
-
-
Frecon, E.1
Smith, G.2
Steed, A.3
Stenius, M.4
Stahl, O.5
-
9
-
-
0035040278
-
The impact of eye gaze on communication using humanoid avatars
-
Garau, M., Slater, M., Bee, S., & Sasse, M.-A. (2001). The impact of eye gaze on communication using humanoid avatars. Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI '01), 309-316.
-
(2001)
Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI '01)
, pp. 309-316
-
-
Garau, M.1
Slater, M.2
Bee, S.3
Sasse, M.-A.4
-
11
-
-
0029341847
-
Virtual environments for treating the fear of heights
-
Hodges, L. F., Rothbaum, B. O., Kooper, R., Opdyke, D., Meyer, T., North, M., et al. (1995). Virtual environments for treating the fear of heights. IEEE Computer, 28 (7), 27-34.
-
(1995)
IEEE Computer
, vol.28
, Issue.7
, pp. 27-34
-
-
Hodges, L.F.1
Rothbaum, B.O.2
Kooper, R.3
Opdyke, D.4
Meyer, T.5
North, M.6
-
12
-
-
0042223407
-
At the heart of it all: The concept of presence
-
Accessed August 4, 2001
-
Lombard, M., & Ditton, T. (1997). At the heart of it all: The concept of presence. Journal of Computer-Mediated Communication, 3(2). Accessed August 4, 2001, from http://www.ascusc.org/jcmc/vol3/issue2/lombard.html.
-
(1997)
Journal of Computer-mediated Communication
, vol.3
, Issue.2
-
-
Lombard, M.1
Ditton, T.2
-
13
-
-
84938064035
-
Social proximity effects on galvanic skin responses in adult humans
-
McBride, G., King, M. G., & James, J. W. (1965). Social proximity effects on galvanic skin responses in adult humans. Journal of Psychology, 61, 153-157.
-
(1965)
Journal of Psychology
, vol.61
, pp. 153-157
-
-
McBride, G.1
King, M.G.2
James, J.W.3
-
14
-
-
0004314481
-
-
Report No. POMS-BI, EDITS, San Diego, CA
-
McNair, D., & Douglas, L. (1984). Profile of mood states: Bi-polar form (POMS-BI). Report No. POMS-BI, EDITS, San Diego, CA.
-
(1984)
Profile of Mood States: Bi-polar Form (POMS-BI)
-
-
McNair, D.1
Douglas, L.2
-
16
-
-
18144375727
-
-
Paper presented at the Fourth International Workshop on Presence
-
Meehan, M., Insko, B., Whitton, M., & Brooks, F. (2001). Objective measures of presence in virtual environments. Paper presented at the Fourth International Workshop on Presence.
-
(2001)
Objective Measures of Presence in Virtual Environments
-
-
Meehan, M.1
Insko, B.2
Whitton, M.3
Brooks, F.4
-
17
-
-
0036487644
-
An experiment on fear of public speaking anxiety in response to three different types of virtual audience
-
Pertaub, D.-P., Slater, M., & Barker, C. (2001). An experiment on fear of public speaking anxiety in response to three different types of virtual audience. Presence: Teleopemtors and Virtual Environments, 11(1), 68-78.
-
(2001)
Presence: Teleopemtors and Virtual Environments
, vol.11
, Issue.1
, pp. 68-78
-
-
Pertaub, D.-P.1
Slater, M.2
Barker, C.3
-
19
-
-
0035479649
-
Collaborating in networked immersive spaces: As good as being there together?
-
Schroeder, R., Steed, A., Axelsson, A.-S., Heldal, I., Abelin, Å., Widestrom, J., et al. (2001). Collaborating in networked immersive spaces: As good as being there together? Computers & Graphics, 25, 781-788.
-
(2001)
Computers & Graphics
, vol.25
, pp. 781-788
-
-
Schroeder, R.1
Steed, A.2
Axelsson, A.-S.3
Heldal, I.4
Abelin, Å.5
Widestrom, J.6
-
21
-
-
0032657361
-
Real people meeting virtually real people: A review of some experiments in shared virtual environments
-
Slater, M. (1999). Real people meeting virtually real people: A review of some experiments in shared virtual environments. BT Technology Journal, 17(1) 120-127.
-
(1999)
BT Technology Journal
, vol.17
, Issue.1
, pp. 120-127
-
-
Slater, M.1
-
22
-
-
0039623185
-
A virtual presence counter
-
Slater, M., & Steed, A. (2000). A virtual presence counter. Presence: Teleoperators and Virtual Environments, 9(5), 413-434.
-
(2000)
Presence: Teleoperators and Virtual Environments
, vol.9
, Issue.5
, pp. 413-434
-
-
Slater, M.1
Steed, A.2
-
23
-
-
0002343974
-
The virtual tread-mill: A naturalistic method for navigation in immersive virtual environments
-
Slater, M., Steed, A., & Usoh, M. (1993). The virtual tread-mill: A naturalistic method for navigation in immersive virtual environments. Proceedings of the First Eurographics Workshop on Virtual Environments, 71-83.
-
(1993)
Proceedings of the First Eurographics Workshop on Virtual Environments
, pp. 71-83
-
-
Slater, M.1
Steed, A.2
Usoh, M.3
-
24
-
-
0032688658
-
Leadership and collaboration in shared virtual environments
-
Steed, A., Slater, M., Sadagic, A., Bullock, A., & Tromp, J. (1999). Leadership and collaboration in shared virtual environments. Proceedings of the IEEE Virtual Reality Conference (VR'99), 112-117.
-
(1999)
Proceedings of the IEEE Virtual Reality Conference (VR'99)
, pp. 112-117
-
-
Steed, A.1
Slater, M.2
Sadagic, A.3
Bullock, A.4
Tromp, J.5
|