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Volumn 7, Issue , 2003, Pages 109-114

On designing an event delivery service for multiplayer networked games: An approach based on obsolescence

Author keywords

Event Delivery Service; Interactivity; Multiplayer Games

Indexed keywords

ALGORITHMS; CLIENT SERVER COMPUTER SYSTEMS; COMPUTER ARCHITECTURE; DISTRIBUTED COMPUTER SYSTEMS; INFORMATION ANALYSIS; INTERNET; NETWORK PROTOCOLS; REAL TIME SYSTEMS; SYNCHRONIZATION;

EID: 1542537946     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (4)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.