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Volumn 20, Issue 8-9, 2004, Pages 601-612

Occlusion culling and z-fail for soft shadow volume algorithms

Author keywords

Graphics hardware; Shadow volumes; Soft shadows

Indexed keywords

ALGORITHMS; COMPUTATIONAL COMPLEXITY; COMPUTATIONAL METHODS; COMPUTER HARDWARE; COMPUTER SIMULATION; INTERPOLATION; LIGHT REFLECTION; LIGHT SOURCES; REAL TIME SYSTEMS; SOFTWARE ENGINEERING;

EID: 10044247451     PISSN: 01782789     EISSN: None     Source Type: Journal    
DOI: 10.1007/s00371-004-0254-2     Document Type: Article
Times cited : (12)

References (14)
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    • 84919025648 scopus 로고
    • Shadow algorithms for computer graphics
    • Crow FC (1977) Shadow algorithms for computer graphics. SIGGRAPH '77 Proceedings, pp 242-248
    • (1977) SIGGRAPH '77 Proceedings , pp. 242-248
    • Crow, F.C.1
  • 7
    • 0005630989 scopus 로고
    • Detecting intersection of a rectangular solid and a convex polyhedron
    • Heckbert PS (ed)
    • Greene N (1994) Detecting intersection of a rectangular solid and a convex polyhedron. In: Heckbert PS (ed) Graphics gems IV, pp 74-82
    • (1994) Graphics Gems IV , pp. 74-82
    • Greene, N.1
  • 8
    • 0000741212 scopus 로고
    • Shaft culling for efficient ray-traced radiosity
    • Photorealistic rendering in computer graphics. Springer, Berlin Heidelberg New York
    • Haines EA, Wallace JR (1994) Shaft culling for efficient ray-traced radiosity. Photorealistic rendering in computer graphics. (Proceedings of the Second Eurographics Workshop on Rendering), Springer, Berlin Heidelberg New York, pp 122-138
    • (1994) Proceedings of the Second Eurographics Workshop on Rendering , pp. 122-138
    • Haines, E.A.1    Wallace, J.R.2
  • 10
    • 0001946028 scopus 로고
    • Iris Universe, Silicon Graphics Inc., No. 18
    • Heidmann T (1991) Real shadows, real time. Iris Universe, Silicon Graphics Inc., No. 18, pp 23-31
    • (1991) Real Shadows, Real Time , pp. 23-31
    • Heidmann, T.1
  • 12
    • 0013048008 scopus 로고    scopus 로고
    • Single sample soft shadows
    • Computer Science Department, University of Utah
    • Parker S, Shirley P, Smits B (1999) Single sample soft shadows. TR UUCS-98-019, Computer Science Department, University of Utah
    • (1999) TR UUCS-98-019
    • Parker, S.1    Shirley, P.2    Smits, B.3
  • 13
    • 0031618291 scopus 로고    scopus 로고
    • Fast calculation of soft shadow textures using convolution
    • Soler C, Sillion FX (1998) Fast calculation of soft shadow textures using convolution. SIGGRAPH '98 Proceedings, pp 321-332
    • (1998) SIGGRAPH '98 Proceedings , pp. 321-332
    • Soler, C.1    Sillion, F.X.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.