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Volumn 1, Issue , 2003, Pages 946-953
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Learning to Select Primitives and Generate Sub-goals from Practice
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Author keywords
[No Author keywords available]
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Indexed keywords
BEHAVORIAL PRIMITIVES;
RANDOM ACTIONS;
ALGORITHMS;
BEHAVIORAL RESEARCH;
COMPUTER HARDWARE;
COMPUTER SOFTWARE;
GAME THEORY;
INFORMATION RETRIEVAL;
INVERSE KINEMATICS;
LEARNING SYSTEMS;
ROBOTICS;
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EID: 0348040468
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: None Document Type: Conference Paper |
Times cited : (5)
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References (15)
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