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Volumn 28, Issue 1, 2004, Pages 99-104

Advanced environment mapping in VR applications

Author keywords

Frame buffer tricks; Global illumination; Hardware acceleration; Shading models; Texture mapping

Indexed keywords

ACCELERATION; APPROXIMATION THEORY; COMPUTER HARDWARE; LIGHT ABSORPTION; LIGHT REFLECTION; LIGHTING; MATHEMATICAL MODELS; VECTORS;

EID: 0347269171     PISSN: 00978493     EISSN: None     Source Type: Journal    
DOI: 10.1016/j.cag.2003.10.010     Document Type: Conference Paper
Times cited : (9)

References (22)
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.