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Volumn 27, Issue 5, 2003, Pages 725-734

Recent advances in hardware-accelerated volume rendering

Author keywords

3D texture; Data compression; Data visualization; Graphics hardware; Image processing; Volume rendering

Indexed keywords

ALGORITHMS; COMPUTER GRAPHICS; DATA COMPRESSION; DECODING; IMAGE PROCESSING; PROBLEM SOLVING;

EID: 0142180135     PISSN: 00978493     EISSN: None     Source Type: Journal    
DOI: 10.1016/S0097-8493(03)00146-8     Document Type: Article
Times cited : (10)

References (21)
  • 1
    • 84943555385 scopus 로고
    • Accelerated volume rendering and tomographic reconstruction using texture mapping hardware
    • Washington DC
    • Cabral B, Cam N, Foran J. Accelerated volume rendering and tomographic reconstruction using texture mapping hardware. In: Proceedings of the 1994 Symposium on Volume Visualization; 1994. p. 91-8, Washington DC.
    • (1994) Proceedings of the 1994 Symposium on Volume Visualization , pp. 91-98
    • Cabral, B.1    Cam, N.2    Foran, J.3
  • 6
    • 0034760313 scopus 로고    scopus 로고
    • High-quality pre-integrated volume rendering using hardware-accelerated pixel shading
    • Los Angeles, CA
    • Engel K, Kraus M, Ertl T. High-quality pre-integrated volume rendering using hardware-accelerated pixel shading. In: Proceedings of the Graphics Hardware 2001; 2001, Los Angeles, CA.
    • (2001) Proceedings of the Graphics Hardware 2001
    • Engel, K.1    Kraus, M.2    Ertl, T.3
  • 8
    • 0242424234 scopus 로고    scopus 로고
    • A novel interface for higher-dimensional classification of volume data
    • (To appear) Seattle, WA, October 19-24
    • Tzegn F-Y, Lum E, Ma K-L. A novel interface for higher-dimensional classification of volume data. In: Proceedings of IEEE Visualization 2003 Conference; 2003. (To appear) Seattle, WA, October 19-24.
    • (2003) Proceedings of IEEE Visualization 2003 Conference
    • Tzegn, F.-Y.1    Lum, E.2    Ma, K.-L.3
  • 11
    • 0034447265 scopus 로고    scopus 로고
    • Volume illustration: Non-photorealistic rendering of volume models
    • Salt Lake City, UT
    • Ebert D, Rheingans P. Volume illustration: non-photorealistic rendering of volume models. In: Proceedings of IEEE Visualization 2000 Conference; 2000. p. 195-202, Salt Lake City, UT.
    • (2000) Proceedings of IEEE Visualization 2000 Conference , pp. 195-202
    • Ebert, D.1    Rheingans, P.2
  • 13
    • 84948739326 scopus 로고    scopus 로고
    • Visualization of multidimensional, multivariate volume data using hardware-accelerated non-photorealistic rendering techniques
    • Beijing, China
    • Stompel A, Lum E, Ma K-L. Visualization of multidimensional, multivariate volume data using hardware-accelerated non-photorealistic rendering techniques. In: Proceedings of Pacific Graphics 2002 Conference; 2002. p. 394-402, Beijing, China.
    • (2002) Proceedings of Pacific Graphics 2002 Conference , pp. 394-402
    • Stompel, A.1    Lum, E.2    Ma, K.-L.3
  • 14
    • 4243366993 scopus 로고    scopus 로고
    • Rendering isosurfaces directly from 3-d textures
    • Department of Computer Science, University of California at Davis, April
    • Lum E, Ma K-L, Rendering isosurfaces directly from 3-d textures. Technical Report CSE-2003-10, Department of Computer Science, University of California at Davis, April 2003.
    • (2003) Technical Report , vol.CSE-2003-10
    • Lum, E.1    Ma, K.-L.2
  • 16
    • 84952946946 scopus 로고    scopus 로고
    • Non-photorealistic rendering using watercolor inspired textures and illumination
    • Tokyo, Japan
    • Lum EB, Ma K-L. Non-photorealistic rendering using watercolor inspired textures and illumination. In: Pacific Graphics '01 Conference Proceedings; 2001, Tokyo, Japan.
    • (2001) Pacific Graphics '01 Conference Proceedings
    • Lum, E.B.1    Ma, K.-L.2
  • 17
    • 4243265912 scopus 로고    scopus 로고
    • SLIC: Scheduled linear image compositing for parallel volume rendering
    • Department of Computer Science, University of California at Davis, March
    • Stompel A, Ma K-L, Lum E, Ahrens J, Patchett J. SLIC: scheduled linear image compositing for parallel volume rendering. Technical Report CSE-2003-8, Department of Computer Science, University of California at Davis, March 2003.
    • (2003) Technical Report , vol.CSE-2003-8
    • Stompel, A.1    Ma, K.-L.2    Lum, E.3    Ahrens, J.4    Patchett, J.5
  • 20
    • 0003817067 scopus 로고    scopus 로고
    • The metabuffer: A scalable multiresolution multidisplay 3-d graphics system using commodity rendering engines
    • University of Texas at Austin
    • Blanke WJ, Fussell DS, Bajaj C, Zhang X. The metabuffer: a scalable multiresolution multidisplay 3-d graphics system using commodity rendering engines. Technical Report No. 2000-16, University of Texas at Austin, 2000.
    • (2000) Technical Report No. 2000-16 , vol.16
    • Blanke, W.J.1    Fussell, D.S.2    Bajaj, C.3    Zhang, X.4


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.