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Volumn , Issue , 1999, Pages 251-260

The VolumePro real-time ray-casting system

Author keywords

Graphics hardware; Hardware systems; Rendering hardware; Rendering systems; Volume rendering

Indexed keywords

COMPUTER HARDWARE; HARDWARE; INTERACTIVE COMPUTER GRAPHICS; VOLUME RENDERING;

EID: 84883289259     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/311535.311563     Document Type: Conference Paper
Times cited : (259)

References (19)
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    • Cabral, B.1    Cam, N.2    Foran, J.3
  • 3
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    • A 3D skewing and de-skewing scheme for conflict-free access to rays in volume rendering
    • May
    • D. Cohen and A. Kaufman. A 3D skewing and de-skewing scheme for conflict-free access to rays in volume rendering. IEEE Transactions on Computers, 44(5):707-710, May 1995.
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    • Accelerating volume reconstruction with 3D texture mapping hardware
    • Department of Computer Science at the University of North Carolina, Chapel Hill
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    • Cullip, T.J.1    Neumann, U.2
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    • A. Van Gelder and K. Kim. Direct volume rendering with shading via three-dimensional textures. In ACM/IEEE Symposium on Volume Visualization, pages 23-30, San Francisco, CA, October 1996.
    • (1996) ACM/IEEE Symposium On Volume Visualization , pp. 23-30
    • Van Gelder, A.1    Kim, K.2
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    • Analysis of a parallel volume rendering system based on the shear-warp factorization
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    • (1996) IEEE Transactions On Visualization and Computer Graphics , vol.2 , Issue.3 , pp. 218-231
    • Lacroute, P.1
  • 11
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    • Fast volume rendering using a shear-warp factorization of the viewing transform
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    • P. Lacroute and M. Levoy. Fast volume rendering using a shear-warp factorization of the viewing transform. In Computer Graphics, Proceedings of SIGGRAPH 94, pages 451-457, July 1994.
    • (1994) Computer Graphics, Proceedings of SIGGRAPH 94 , pp. 451-457
    • Lacroute, P.1    Levoy, M.2
  • 12
    • 84934218772 scopus 로고
    • Display of surfaces from volume data
    • May
    • M. Levoy. Display of surfaces from volume data. IEEE Computer Graphics & Applications, 8(5):29-37, May 1988.
    • (1988) IEEE Computer Graphics & Applications , vol.8 , Issue.5 , pp. 29-37
    • Levoy, M.1
  • 14
    • 0030385178 scopus 로고    scopus 로고
    • Cube-4-A scalable architecture for real-time volume rendering
    • San Francisco, CA, October
    • H. Pfister and A. Kaufman. Cube-4-A scalable architecture for real-time volume rendering. In 1996 ACM/IEEE Symposium on Volume Visualization, pages 47-54, San Francisco, CA, October 1996.
    • (1996) 1996 ACM/IEEE Symposium On Volume Visualization , pp. 47-54
    • Pfister, H.1    Kaufman, A.2
  • 15
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    • Data parallel volume rendering as line drawing
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    • P. Schröder and G. Stoll. Data parallel volume rendering as line drawing. In 1992 Workshop on Volume Visualization, pages 25-31, Boston, MA, October 1992.
    • (1992) 1992 Workshop On Volume Visualization , pp. 25-31
    • Schröder, P.1    Stoll, G.2
  • 18
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    • Efficiently using graphics hardware in volume rendering applications
    • R. Westerman and T. Ertl. Efficiently using graphics hardware in volume rendering applications. In Computer Graphics, Proceedings of SIGGRAPH 98, pages 169-177, 1998.
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.