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Volumn 19, Issue 3, 2000, Pages 499-506

Integrating occlusion culling and levels of detail through hardly-visible sets

Author keywords

[No Author keywords available]

Indexed keywords

ALGORITHMS; COMPUTATIONAL GEOMETRY; COMPUTER SIMULATION; DATA STRUCTURES; IMAGE QUALITY; PARAMETER ESTIMATION; RAY TRACING;

EID: 0037551324     PISSN: 01677055     EISSN: None     Source Type: Journal    
DOI: 10.1111/1467-8659.00442     Document Type: Article
Times cited : (36)

References (18)
  • 1
    • 0005809175 scopus 로고    scopus 로고
    • PhD thesis, CS Dept, Universitat Politècnica de Catalunya, Barcelona, Spain
    • Carlos Andújar. Octree-based Simplification of Polyhedral Solids. PhD thesis, CS Dept, Universitat Politècnica de Catalunya, Barcelona, Spain, 1999.
    • (1999) Octree-based Simplification of Polyhedral Solids
    • Andújar, C.1
  • 2
    • 0012202234 scopus 로고    scopus 로고
    • Lod visibility culling and occluder synthesis
    • accepted for publication
    • Carlos Andújar, Carlos Saona-Vázquez, and Isabel Navazo. Lod visibility culling and occluder synthesis. Computer Aided Design, 1999. (accepted for publication). Available at www.lsi.upc.es/~carloss/cad99.ps.gz.
    • (1999) Computer Aided Design
    • Andújar, C.1    Saona-Vázquez, C.2    Navazo, I.3
  • 3
    • 0343699031 scopus 로고
    • Modeling and visualization though data compression
    • R.E. Earnshaw and L. Rosenblum, editors, Academic Press
    • P. Brunet, R. Joan, Isabel Navazo, A. Puig, J. Sole, and D. Tost. Modeling and visualization though data compression. In R.E. Earnshaw and L. Rosenblum, editors, Data Visualization, pages 157-169. Academic Press, 1994.
    • (1994) Data Visualization , pp. 157-169
    • Brunet, P.1    Joan, R.2    Navazo, I.3    Puig, A.4    Sole, J.5    Tost, D.6
  • 4
    • 0031631746 scopus 로고    scopus 로고
    • A comparison of mesh simplification algorithms
    • February ISSN 0097-8493
    • P. Cignoni, C. Montani, and R. Scopigno. A comparison of mesh simplification algorithms. Computers & Graphics, 22(1):37-54, February 1998. ISSN 0097-8493.
    • (1998) Computers & Graphics , vol.22 , Issue.1 , pp. 37-54
    • Cignoni, P.1    Montani, C.2    Scopigno, R.3
  • 5
    • 0347537603 scopus 로고    scopus 로고
    • Conservative visibility and strong occlusion for viewspace partitioning of densely occluded scenes
    • Daniel Cohen-Or, Gadi Fibich, Dan Halperin, and Eyal Zadicario. Conservative visibility and strong occlusion for viewspace partitioning of densely occluded scenes. Computer Graphics Forum, 17(3):243-253, 1998.
    • (1998) Computer Graphics Forum , vol.17 , Issue.3 , pp. 243-253
    • Cohen-Or, D.1    Fibich, G.2    Halperin, D.3    Zadicario, E.4
  • 9
  • 10
    • 0027810222 scopus 로고
    • Adaptive display algorithm for interactive frame rates during visualization of complex virtual environments
    • Computer Graphics Proceedings, Annual Conference Series
    • T.A. Funkhouser and C.H. Sequin. Adaptive display algorithm for interactive frame rates during visualization of complex virtual environments. In Proc. SIGGRAPH, pages 247-254, 1993. Computer Graphics Proceedings, Annual Conference Series.
    • (1993) Proc. SIGGRAPH , pp. 247-254
    • Funkhouser, T.A.1    Sequin, C.H.2
  • 11
    • 0033357069 scopus 로고    scopus 로고
    • Time-critical multiresolution scene rendering
    • Enrico Gobbetti and Eric Bouvier. Time-critical multiresolution scene rendering. In IEEE Visualization, pages 123-130, 1999.
    • (1999) IEEE Visualization , pp. 123-130
    • Gobbetti, E.1    Bouvier, E.2
  • 13
    • 0033345578 scopus 로고    scopus 로고
    • Rendering on a budget: A framework for time-critical rendering
    • James T. Klosowski and Cláudio T. Silva. Rendering on a budget: A framework for time-critical rendering. In IEEE Visualization, 1999.
    • (1999) IEEE Visualization
    • Klosowski, J.T.1    Silva, C.T.2
  • 16
    • 0346207415 scopus 로고    scopus 로고
    • The visibility octree. a data structure for 3D navigation
    • Carlos Saona-Vázquez, Isabel Navazo, and Pere Brunet. The visibility octree. A data structure for 3D navigation. Computers & Graphics, 23(5):635-643, 1999.
    • (1999) Computers & Graphics , vol.23 , Issue.5 , pp. 635-643
    • Saona-Vázquez, C.1    Navazo, I.2    Brunet, P.3
  • 17
    • 4243508120 scopus 로고    scopus 로고
    • Data structures and algorithms for navigation in highly polygon-populated scenes
    • P. Brunet, C.M. Roller, and D. Roller, editors, Springer
    • Carlos Saona-Vázquez, Isabel Navazo, and Pere Brunet. Data structures and algorithms for navigation in highly polygon-populated scenes. In P. Brunet, C.M. Roller, and D. Roller, editors, CAD Tools and Algorithms for Product Design. Springer, 2000.
    • (2000) CAD Tools and Algorithms for Product Design
    • Saona-Vázquez, C.1    Navazo, I.2    Brunet, P.3
  • 18
    • 0030681422 scopus 로고    scopus 로고
    • Visibility culling using hierarchical occlusion maps
    • ACM SIGGRAPH, Addison-Wesley, August
    • Hansong Zhang, Dinesh Manocha, Tom Hudson, and Kenneth E. Hoff III. Visibility culling using hierarchical occlusion maps. In SIGGRAPH 97 Conference Proceedings, pages 77-88. ACM SIGGRAPH, Addison-Wesley, August 1997.
    • (1997) SIGGRAPH 97 Conference Proceedings , pp. 77-88
    • Zhang, H.1    Manocha, D.2    Hudson, T.3    Hoff K.E. III4


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.