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Volumn 19, Issue 3, 2000, Pages 507-516

Directional discretized occluders for accelerated occlusion culling

Author keywords

[No Author keywords available]

Indexed keywords

ALGORITHMS; COMPUTATIONAL GEOMETRY; DATA STRUCTURES; HIERARCHICAL SYSTEMS; IMAGE ENHANCEMENT; IMAGE QUALITY;

EID: 0342468770     PISSN: 01677055     EISSN: None     Source Type: Journal    
DOI: 10.1111/1467-8659.00443     Document Type: Article
Times cited : (14)

References (13)
  • 1
    • 0347963795 scopus 로고    scopus 로고
    • OpenGL-assisted occlusion culling for large polygonal models
    • D. Bartz, M. Meißner, and T. Hüttner. OpenGL-assisted occlusion culling for large polygonal models Computer & Graphics, 23(5):667-679 , 1999.
    • (1999) Computer & Graphics , vol.23 , Issue.5 , pp. 667-679
    • Bartz, D.1    Meißner, M.2    Hüttner, T.3
  • 2
    • 0347537603 scopus 로고    scopus 로고
    • Conservative visibility and strong occlusion for views-pace partitioning of densely occluded scenes
    • D. Cohen-Or, G. Fibich, D. Halperin, and E. Zadicario. Conservative visibility and strong occlusion for views-pace partitioning of densely occluded scenes. Computer Graphics Forum, 17(3):243-253, 1998.
    • (1998) Computer Graphics Forum , vol.17 , Issue.3 , pp. 243-253
    • Cohen-Or, D.1    Fibich, G.2    Halperin, D.3    Zadicario, E.4
  • 6
    • 0030398670 scopus 로고    scopus 로고
    • Hierarchical polygon tiling with coverage masks
    • Aug.
    • N. Greene. Hierarchical polygon tiling with coverage masks. In SIGGRAPH 96 Conference Proceedings, pages 65-74, Aug. 1996.
    • (1996) SIGGRAPH 96 Conference Proceedings , pp. 65-74
    • Greene, N.1
  • 9
    • 0033345578 scopus 로고    scopus 로고
    • Rendering on a Budget: A Framework for Time-Critical Rendering
    • J. Klosowski and C. Silva. Rendering on a Budget: A Framework for Time-Critical Rendering. In Proc. IEEE Visualization '99, pages 115-122, 1999.
    • (1999) Proc. IEEE Visualization '99 , pp. 115-122
    • Klosowski, J.1    Silva, C.2
  • 11
    • 0346207415 scopus 로고    scopus 로고
    • The visibility octree: A data structure for 3D navigation
    • C. Saona-Vazquez, I. Navazo, and P. Brunet. The visibility octree: a data structure for 3D navigation. Computer & Graphics, 23(5):635-643, 1999.
    • (1999) Computer & Graphics , vol.23 , Issue.5 , pp. 635-643
    • Saona-Vazquez, C.1    Navazo, I.2    Brunet, P.3
  • 12
    • 84904535957 scopus 로고
    • Visibility preprocessing for interactive walkthroughs
    • Thomas W. Sederberg, editor, July
    • S. J. Teller and C. H. Sequin. Visibility preprocessing for interactive walkthroughs. In Thomas W. Sederberg, editor, Computer Graphics (SIGGRAPH '91 Proceedings), volume 25, pages 61-69, July 1991.
    • (1991) Computer Graphics (SIGGRAPH '91 Proceedings) , vol.25 , pp. 61-69
    • Teller, S.J.1    Sequin, C.H.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.