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Interactive motion generation from examples
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Motion signal processing
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Armin Bruderlin and Lance Williams. Motion signal processing. In Proceedings of ACM SIGGRAPH 95, Annual Conference Series, pages 97-104, August 1995.
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Retargeting motion to new characters
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Michael Gleicher. Retargeting motion to new characters. In Proceedings Of ACM SIGGRAPH 98, Annual Conference Series, pages 33-42, July 1998.
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Animating human athletics
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Jessica K. Hodgins, Wayne L. Wooten, David C. Brogan, and James F. O'Brien. Animating human athletics. In Proceedings of ACM SIGGRAPH 95, Annual Conference Series, pages 71-78, August 1995.
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A general construction scheme for unit quaternion curves with simple high order derivatives
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Myoung-Jun Kim, Myoung-Soo Kim, and Sung Yong Shin. A general construction scheme for unit quaternion curves with simple high order derivatives. In Proceedings of ACM SIGGRAPH 1996, Annual Conference Series, pages 369376, August 1996.
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Kim, M.-J.1
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Interactive control of avatars animated with human motion data
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Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jessica K. Hodgins, and Nancy S. Pollard. Interactive control of avatars animated with human motion data. In Proceedings of ACM SIGGRAPH 2002, Annual Conference Series, July 2002.
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A hierarchical approach to interactive motion editing for human-like figures
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Annual Conference Series, August
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Jehee Lee and Sung Yong Shin. A hierarchical approach to interactive motion editing for human-like figures. In Proceedings of ACM SIGGRAPH 99, Annual Conference Series, pages 39-48, August 1999.
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Lee, J.1
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Motion texture: A two-level statistical model for character motion synthesis
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Annual Conference Series, July
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Yan Li, Tianshu Wang, and Heung-Yeung Shum. Motion texture: A two-level statistical model for character motion synthesis. In Proceedings of ACM SIGGRAPH 2002, Annual Conference Series, July 2002.
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Synthesis of complex dynamic character motion from simple animations
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Annual Conference Series, July
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C. Karen Liu and Zoran Popović. Synthesis of complex dynamic character motion from simple animations. In Proceedings of ACM SIGGRAPH 2002, Annual Conference Series, July 2002.
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Karen Liu, C.1
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Improv: A system for scripting interactive actors in virtual worlds
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August
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Ken Perlin and Athomas Goldberg. Improv: A system for scripting interactive actors in virtual worlds. In Proceedings of ACM SIGGRAPH 96, pages 205-216, August 1996.
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Physically based motion transformation
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Annual Conference Series, August
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Zoran Popović and Andrew Witkin. Physically based motion transformation. In Proceedings of ACM SIGGRAPH 99, Annual Conference Series, pages 11-20, August 1999.
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Verbs and adverbs: Multidimensional motion interpolation
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Rose, C.1
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Video textures
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Arno Schodl, Richard Szeliski, David H. Salesin, and Irfan Essa. Video textures. In Proceedings of ACM SIGGRAPH 2000. Annual Conference Series, pages 489-498, August 2000.
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Interpolation synthesis of articulated figure motion
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Motion warping
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Annual Conference Series, August
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Andrew Witkin and Zoran Popović. Motion warping. In Proceedings of ACM SIGGRAPH 95, Annual Conference Series, pages 105-108, August 1995.
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Witkin, A.1
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