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Volumn 18, Issue 3, 2002, Pages 150-163

Hands on a virtually elastic object

Author keywords

Deformable object; Glove based input; Parallel processing; Virtual reality

Indexed keywords

EDGE DETECTION; FINITE ELEMENT METHOD; INTERACTIVE COMPUTER GRAPHICS; INTERACTIVE DEVICES; MOTION ESTIMATION; OBJECT RECOGNITION; PARALLEL PROCESSING SYSTEMS; RESPONSE TIME (COMPUTER SYSTEMS); SENSORS; STIFFNESS MATRIX; VIRTUAL REALITY;

EID: 0036571839     PISSN: 01782789     EISSN: None     Source Type: Journal    
DOI: 10.1007/s003710100120     Document Type: Article
Times cited : (15)

References (34)
  • 3
    • 0001779112 scopus 로고    scopus 로고
    • Efficient collision detection of complex deformable models using AABB trees
    • (1998) J Graph Tools , vol.2 , Issue.4 , pp. 1-13
    • Bergen, G.V.D.1
  • 5
    • 0018324933 scopus 로고
    • Interference detection among solids and surfaces
    • (1979) Commun ACM , vol.22 , Issue.1 , pp. 3-9
    • Boyse, J.W.1
  • 18
    • 0030189581 scopus 로고    scopus 로고
    • Approximating polyhedra with spheres for time-critical collision detection
    • (1996) ACM Trans Graph , vol.15 , Issue.3 , pp. 179-210
    • Hubbard, P.M.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.