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Volumn 9, Issue 3, 1999, Pages 411-414

A dead-reckoning technique for streaming virtual human animation

Author keywords

Dead reckoning; MPEG 4; Virtual environments; Virtual humans

Indexed keywords

ALGORITHMS; ANIMATION; COMPUTER SIMULATION; KALMAN FILTERING;

EID: 0032686858     PISSN: 10518215     EISSN: None     Source Type: Journal    
DOI: 10.1109/76.754769     Document Type: Article
Times cited : (12)

References (11)
  • 1
    • 34249962308 scopus 로고
    • A global human walking model with real time kinematic personification
    • R. Boulic, N. M. Magnenat-Thalmann, and D. Thalmann, "A global human walking model with real time kinematic personification," Visual Comput., vol. 6, no. 6, pp. 344-358, 1990.
    • (1990) Visual Comput. , vol.6 , Issue.6 , pp. 344-358
    • Boulic, R.1    Magnenat-Thalmann, N.M.2    Thalmann, D.3
  • 4
    • 0029735913 scopus 로고    scopus 로고
    • Inertial head-tracker sensor fusion by a complementary separate-bias Kalman filter
    • E. Foxlin, "Inertial head-tracker sensor fusion by a complementary separate-bias Kalman filter," in Proc. IEEE VRAIS'96, pp. 185-194.
    • Proc. IEEE VRAIS'96 , pp. 185-194
    • Foxlin, E.1
  • 5
    • 84923874915 scopus 로고
    • Standard for Information Technology, Protocols for Distributed Interactive Simulation
    • Mar.
    • Standard for Information Technology, Protocols for Distributed Interactive Simulation, ANSI/IEEE Standard 1278-1993, Mar. 1993.
    • (1993) ANSI/IEEE Standard 1278-1993
  • 10
    • 33747595070 scopus 로고    scopus 로고
    • The esthetics of artificial life: Human-like communication character 'MIC' and feeling improvization character 'MUSE,'
    • N. Tosa and R. Nakatsu, "The esthetics of artificial life: Human-like communication character 'MIC' and feeling improvization character 'MUSE,'" in Proc. Artificial Life, 1996, pp. 143-151.
    • (1996) Proc. Artificial Life , pp. 143-151
    • Tosa, N.1    Nakatsu, R.2
  • 11
    • 0029205672 scopus 로고    scopus 로고
    • Fourier principles for emotion-based human figure animation
    • M. Unuma, K. Anjyo, and R. Takeuchi, "Fourier principles for emotion-based human figure animation," in Proc. ACM SIGGRAPH'95, pp. 91-96.
    • Proc. ACM SIGGRAPH'95 , pp. 91-96
    • Unuma, M.1    Anjyo, K.2    Takeuchi, R.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.