메뉴 건너뛰기




Volumn , Issue , 2005, Pages 55-62

Game Engines and Virtual Design Studios Technology and Pedagogy

Author keywords

Collaborative virtual environments; game engines; pedagogy

Indexed keywords


EID: 85128585706     PISSN: 26841843     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (7)

References (9)
  • 4
    • 0035266548 scopus 로고    scopus 로고
    • The Pedagogy Of Virtual Design Studios
    • Kvan, T: 2001, The Pedagogy Of Virtual Design Studios, Automation in Construction, 10(3), pp. 345-353.
    • (2001) Automation in Construction , vol.10 , Issue.3 , pp. 345-353
    • Kvan, T1
  • 7
    • 4644311814 scopus 로고    scopus 로고
    • Visualization and Au-ralization of Architectural Design in a Game Engine Based Collaborative Virtual Environment
    • London
    • Moloney, J., Harvey, L: 2004 ‘Visualization and Au-ralization of Architectural Design in a Game Engine Based Collaborative Virtual Environment’ IEEE 8th International Conference on Information Visualisation, London, pp 827-832.
    • (2004) IEEE 8th International Conference on Information Visualisation , pp. 827-832
    • Moloney, J.1    Harvey, L2
  • 8
    • 79954616157 scopus 로고    scopus 로고
    • StringCVE: Collaborative Virtual Environment software developed from a game engine
    • Warsaw
    • Moloney, J: 2002 ‘StringCVE: Collaborative Virtual Environment software developed from a game engine’, Proceedings of the 20th Conference eCAADe, Warsaw. pp 522-525.
    • (2002) Proceedings of the 20th Conference eCAADe , pp. 522-525
    • Moloney, J1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.