메뉴 건너뛰기




Volumn , Issue , 2020, Pages

A Volumetric Virtual Environment for Catheter Insertion Simulation

Author keywords

[No Author keywords available]

Indexed keywords

MEDICAL IMAGING; STEREO IMAGE PROCESSING; VIRTUAL REALITY; VISUAL COMMUNICATION; VOLUMETRIC ANALYSIS;

EID: 85121792942     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (6)

References (16)
  • 2
    • 84943555385 scopus 로고
    • Accelerated volume rendering and tomographic reconstruction using texture mapping hardware
    • Arie Kaufman and Wolfgang Krueger, editors, pages ACM SIGGRAPH, October ISBN 0-89791-741-3
    • Brian Cabral, Nancy Cam, and Jim Foran. Accelerated volume rendering and tomographic reconstruction using texture mapping hardware. In Arie Kaufman and Wolfgang Krueger, editors, 1994 Symposium on Volume Visualization, pages 91-98. ACM SIGGRAPH, October 1994. ISBN 0-89791-741-3.
    • (1994) 1994 Symposium on Volume Visualization , pp. 91-98
    • Cabral, Brian1    Cam, Nancy2    Foran, Jim3
  • 3
    • 0005196882 scopus 로고
    • On active contour models and balloons
    • March
    • L. Cohen. On active contour models and balloons. CVGIP: Image Understanding, 53(2):211-218, March 1991.
    • (1991) CVGIP: Image Understanding , vol.53 , Issue.2 , pp. 211-218
    • Cohen, L.1
  • 7
    • 0001625657 scopus 로고
    • Innovative volume rendering using 3D texture mapping
    • of SPIE. SPIE
    • S. Guan and R. G. Lipes. Innovative volume rendering using 3D texture mapping. In Image Capture, Formatting and Display, volume 2164 of SPIE. SPIE, 1994.
    • (1994) Image Capture, Formatting and Display , vol.2164
    • Guan, S.1    Lipes, R. G.2
  • 9
    • 84900540068 scopus 로고    scopus 로고
    • Building an opengl volume renderer
    • Todd Kulick. Building an opengl volume renderer. SGI Dev. News, 1996.
    • (1996) SGI Dev. News
    • Kulick, Todd1
  • 14
    • 0030381375 scopus 로고    scopus 로고
    • Direct volume rendering with shading via three-dimensional textures
    • IEEE, October ISBN 0-89791-741-3
    • Allen Van Gelder and Kwansik Kim. Direct volume rendering with shading via three-dimensional textures. In 1996 Volume Visualization Symposium, pages 23-30. IEEE, October 1996. ISBN 0-89791-741-3.
    • (1996) 1996 Volume Visualization Symposium , pp. 23-30
    • Van Gelder, Allen1    Kim, Kwansik2
  • 16
    • 85121782541 scopus 로고    scopus 로고
    • Technical Report VIDEOTAPE 99/80, CRS4, Center for Advanced Studies, Research, and Development in Sardinia, Cagliari, Italy, May Presented at the First PHANToM Users Research Symposium (PURS'99), Heidelberg, Germany, May 21-22
    • Antonio Zorcolo, Enrico Gobbetti, and Massimiliano Tuveri. Catheter insertion simulation with combined visual and haptic feedback. Technical Report VIDEOTAPE 99/80, CRS4, Center for Advanced Studies, Research, and Development in Sardinia, Cagliari, Italy, May 1999. Presented at the First PHANToM Users Research Symposium (PURS'99), Heidelberg, Germany, May 21-22.
    • (1999) Catheter insertion simulation with combined visual and haptic feedback
    • Zorcolo, Antonio1    Gobbetti, Enrico2    Tuveri, Massimiliano3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.