-
1
-
-
84942474147
-
A socio-cognitive analysis of summer camp outcomes and experiences
-
In ACM
-
Chulakorn Aritajati, Mary Beth Rosson, Joslenne Pena, Dana Cinque, and Ana Segura. A socio-cognitive analysis of summer camp outcomes and experiences. In Proceedings of the 46th ACM Technical Symposium on Computer Science Education, SIGCSE’15, pages 581–586. ACM, 2015.
-
(2015)
Proceedings of The 46th ACM Technical Symposium on Computer Science Education, SIGCSE’15
, pp. 581-586
-
-
Aritajati, C.1
Rosson, M.B.2
Pena, J.3
Cinque, D.4
Segura, A.5
-
2
-
-
81455143547
-
An investigation of the artifacts and process of constructing computers games about environmental science in a fifth grade classroom
-
Ahmet Baytak and Susan M. Land. An investigation of the artifacts and process of constructing computers games about environmental science in a fifth grade classroom. Educational Technology Research and Development, 59(6):765–782, 2011.
-
(2011)
Educational Technology Research and Development
, vol.59
, Issue.6
, pp. 765-782
-
-
Baytak, A.1
Land, S.M.2
-
6
-
-
84963628543
-
Remixing as a pathway to computational thinking
-
In ACM
-
Sayamindu Dasgupta, William Hale, Andrés Monroy-Hernández, and Benjamin Mako Hill. Remixing as a pathway to computational thinking. In Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing, pages 1438–1449. ACM, 2016.
-
(2016)
Proceedings of The 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing
, pp. 1438-1449
-
-
Dasgupta, S.1
Hale, W.2
Monroy-Hernández, A.3
Hill, B.M.4
-
9
-
-
84910675735
-
Designing ScratchJr: Support for early childhood learning through computer programming
-
In ACM
-
Louise P. Flannery, Brian Silverman, Elizabeth R. Kazakoff, Marina Umaschi Bers, Paula Bontá, and Mitchel Resnick. Designing ScratchJr: Support for early childhood learning through computer programming. In Proceedings of the 12th International Conference on Interaction Design and Children, pages 1–10. ACM, 2013.
-
(2013)
Proceedings of The 12th International Conference on Interaction Design and Children
, pp. 1-10
-
-
Flannery, L.P.1
Silverman, B.2
Kazakoff, E.R.3
Bers, M.U.4
Bontá, P.5
Resnick, M.6
-
10
-
-
84942427251
-
Getting started in teaching and researching computer science in the elementary classroom
-
In ACM
-
Diana Franklin, Charlotte Hill, Hilary Dwyer, Ashley Iveland, Alexandria Killian, and Danielle Harlow. Getting started in teaching and researching computer science in the elementary classroom. In Proceedings of the 46th ACM Technical Symposium on Computer Science Education, pages 552–557. ACM, 2015.
-
(2015)
Proceedings of The 46th ACM Technical Symposium on Computer Science Education
, pp. 552-557
-
-
Franklin, D.1
Hill, C.2
Dwyer, H.3
Iveland, A.4
Killian, A.5
Harlow, D.6
-
11
-
-
85040670210
-
-
Johan Jeuring, Gemma Corbalan, Nienke van Es, Hanneke Leeuwestein, and Joek van Montfort. Leren programmeren in het po - een literatu-urreview (in dutch). See https://www.nro.nl/kennisrotondevragenopeenrij/effecten-programmeeronderwijs-op-programmeervaardigheden/, 2016.
-
(2016)
Leren Programmeren in Het Po - Een Literatu-Urreview (in Dutch)
-
-
Jeuring, J.1
Corbalan, G.2
Van Es, N.3
Leeuwestein, H.4
Van Montfort, J.5
-
13
-
-
84903902702
-
The effects of teaching programming via scratch on problem solving skills: A discussion from learners’ perspective
-
Filiz Kalelioglu and Yasemin Gülbahar. The effects of teaching programming via scratch on problem solving skills: A discussion from learners’ perspective. Informatics in Education, 13(1):33–50, 2014.
-
(2014)
Informatics in Education
, vol.13
, Issue.1
, pp. 33-50
-
-
Kalelioglu, F.1
Gülbahar, Y.2
-
14
-
-
84864272458
-
Scratch: Multimedia programming environment for young gifted learners
-
Young-Jin Lee. Scratch: Multimedia programming environment for young gifted learners. Gifted Child Today, 34(2):26–31, 2011.
-
(2011)
Gifted Child Today
, vol.34
, Issue.2
, pp. 26-31
-
-
Lee, Y.-J.1
-
17
-
-
84880251268
-
Designing I*CATch: A multipurpose, education-friendly construction kit for physical and wearable computing
-
Grace Ngai, Stephen C.F. Chan, Hong Va Leong, and Vincent T.Y. Ng. Designing I*CATch: A multipurpose, education-friendly construction kit for physical and wearable computing. Trans. Comput. Educ., 13(2):7:1–7:30, 2013.
-
(2013)
Trans. Comput. Educ.
, vol.13
, Issue.2
-
-
Ngai, G.1
Chan, S.C.F.2
Leong, H.V.3
Ng, V.T.Y.4
-
19
-
-
84897772718
-
Evaluation of computer games developed by primary school children to gauge understanding of programming concepts
-
In
-
Amanda Wilson, Thomas Hainey, and Thomas Connolly. Evaluation of computer games developed by primary school children to gauge understanding of programming concepts. In European Conference on Games Based Learning, 2012.
-
(2012)
European Conference on Games Based Learning
-
-
Wilson, A.1
Hainey, T.2
Connolly, T.3
|