메뉴 건너뛰기




Volumn Part F131944, Issue , 2017, Pages

Fast generation of realistic virtual humans

Author keywords

3D scanning; Avatars; Virtual characters; Virtual humans

Indexed keywords

MUSCULOSKELETAL SYSTEM; PIPELINES; THREE DIMENSIONAL COMPUTER GRAPHICS;

EID: 85038575411     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/3139131.3139154     Document Type: Conference Paper
Times cited : (83)

References (61)
  • 1
  • 3
    • 4544366021 scopus 로고    scopus 로고
    • The Space of Human Body Shapes: Reconstruction and Parameterization from Range Scans
    • 2003
    • Brett Allen, Brian Curless, and Zoran Popovic. 2003. The Space of Human Body Shapes: Reconstruction and Parameterization from Range Scans. ACM Transactions on Graphics 22, 3 (2003), 587-594.
    • (2003) ACM Transactions on Graphics , vol.22 , Issue.3 , pp. 587-594
    • Allen, B.1    Curless, B.2    Popovic, Z.3
  • 7
    • 85038564979 scopus 로고    scopus 로고
    • 2014
    • Autodesk. 2014. Character Generator. https://charactergenerator.autodesk.com/.(2014).
    • (2014) Character Generator
  • 8
    • 84917705994 scopus 로고    scopus 로고
    • Body ownership causes illusory self-attribution of speaking and influences subsequent real speaking
    • 2014
    • Domna Banakou and Mel Slater. 2014. Body ownership causes illusory self-attribution of speaking and influences subsequent real speaking. Proceedings of the National Academy of Sciences 111, 49 (2014), 17678-17683.
    • (2014) Proceedings of The National Academy of Sciences , vol.111 , Issue.49 , pp. 17678-17683
    • Banakou, D.1    Slater, M.2
  • 9
    • 37049023884 scopus 로고    scopus 로고
    • Automatic Rigging and Animation of 3D Characters
    • Article (2007)
    • Ilya Baran and Jovan Popovic. 2007. Automatic Rigging and Animation of 3D Characters. ACM Transactions on Graphics 26, 3, Article 72 (2007), 8 pages.
    • (2007) ACM Transactions on Graphics , vol.26 , Issue.3 , pp. 8
    • Baran, I.1    Popovic, J.2
  • 11
    • 85028639150 scopus 로고    scopus 로고
    • A morphable model for the synthesis of 3D faces
    • Volker Blanz and Thomas Vetter. 1999. A morphable model for the synthesis of 3D faces. In Proc. of SIGGRAPH. 187-194.
    • (1999) Proc. of SIGGRAPH , pp. 187-194
    • Blanz, V.1    Vetter, T.2
  • 15
    • 84880833516 scopus 로고    scopus 로고
    • Online Modeling for Realtime Facial Animation
    • Article (2013)
    • Sofien Bouaziz, Yangang Wang, and Mark Pauly. 2013. Online Modeling for Realtime Facial Animation. ACM Transactions on Graphics 32, 4, Article 40 (2013), 10 pages.
    • (2013) ACM Transactions on Graphics , vol.32 , Issue.4 , pp. 10
    • Bouaziz, S.1    Wang, Y.2    Pauly, M.3
  • 16
    • 33748094263 scopus 로고    scopus 로고
    • Introduction to inverse kinematics with jacobian transpose, pseudoinverse and damped least squares methods
    • Samuel R Buss. 2004. Introduction to inverse kinematics with jacobian transpose, pseudoinverse and damped least squares methods. IEEE Journal of Robotics and Automation 17 (2004), 1-19.
    • (2004) IEEE Journal of Robotics and Automation , vol.17 , Issue.2004 , pp. 1-19
    • Buss, S.R.1
  • 17
    • 84905743974 scopus 로고    scopus 로고
    • Displaced Dynamic Expression Regression for Real-time Facial Tracking and Animation
    • 2014
    • Chen Cao, Qiming Hou, and Kun Zhou. 2014a. Displaced Dynamic Expression Regression for Real-time Facial Tracking and Animation. ACM Transactions on Graphics 33, 4 (2014), 1-10.
    • (2014) ACM Transactions on Graphics , vol.33 , Issue.4 , pp. 1-10
    • Cao, C.1    Hou, Q.2    Zhou, K.3
  • 20
    • 84964389147 scopus 로고    scopus 로고
    • Avatar Reshaping and Automatic Rigging Using a Deformable Model
    • Andrew Feng, Dan Casas, and Ari Shapiro. 2015. Avatar Reshaping and Automatic Rigging Using a Deformable Model. In Proc. of ACM Motion in Games. 57-64.
    • (2015) Proc. of ACM Motion in Games , pp. 57-64
    • Feng, A.1    Casas, D.2    Shapiro, A.3
  • 24
    • 84872222354 scopus 로고    scopus 로고
    • Multiview Face Capture Using Polarized Spherical Gradient Illumination
    • Article (2011)
    • Abhijeet Ghosh, Graham Fyffe, Borom Tunwattanapong, Jay Busch, Xueming Yu, and Paul Debevec. 2011. Multiview Face Capture Using Polarized Spherical Gradient Illumination. ACM Transactions on Graphics 30, 6, Article 129 (2011), 10 pages.
    • (2011) ACM Transactions on Graphics , vol.30 , Issue.6 , pp. 10
    • Ghosh, A.1    Fyffe, G.2    Tunwattanapong, B.3    Busch, J.4    Yu, X.5    Debevec, P.6
  • 25
    • 77952676678 scopus 로고    scopus 로고
    • The contribution of real-time mirror reflections of motor actions on virtual body ownership in an immersive virtual environment
    • Mar González-Franco, Daniel Perez-Marcos, Bernhard Spanlang, and Mel Slater. 2010. The contribution of real-time mirror reflections of motor actions on virtual body ownership in an immersive virtual environment. In Proc. of IEEE Virtual Reality Conference. 111-114.
    • (2010) Proc. of IEEE Virtual Reality Conference , pp. 111-114
    • González-Franco, M.1    Perez-Marcos, D.2    Spanlang, B.3    Slater, M.4
  • 29
    • 84975553202 scopus 로고
    • Closed-form solution of absolute orientation using unit quaternions
    • 1987
    • Berthold K. P. Horn. 1987. Closed-form solution of absolute orientation using unit quaternions. Journal of the Optical Society of America A 4, 4 (1987), 629-642.
    • (1987) Journal of The Optical Society of America A , vol.4 , Issue.4 , pp. 629-642
    • Horn, B.K.P.1
  • 31
    • 84947229810 scopus 로고    scopus 로고
    • Dynamic 3D Avatar Creation from Hand-held Video Input
    • Article (2015)
    • Alexandru Eugen Ichim, Sofien Bouaziz, and Mark Pauly. 2015. Dynamic 3D Avatar Creation from Hand-held Video Input. ACM Transactions on Graphics 34, 4, Article 45 (2015), 14 pages.
    • (2015) ACM Transactions on Graphics , vol.34 , Issue.4 , pp. 14
    • Ichim, A.E.1    Bouaziz, S.2    Pauly, M.3
  • 32
    • 33646065691 scopus 로고    scopus 로고
    • Mean Value Coordinates for Closed Triangular Meshes
    • 2005
    • Tao Ju, Scott Schaefer, and Joe Warren. 2005. Mean Value Coordinates for Closed Triangular Meshes. ACM Transactions on Graphics 24, 3 (2005), 561-566.
    • (2005) ACM Transactions on Graphics , vol.24 , Issue.3 , pp. 561-566
    • Ju, T.1    Schaefer, S.2    Warren, J.3
  • 37
    • 84898626101 scopus 로고    scopus 로고
    • Example-based Facial Rigging
    • Article (2010)
    • Hao Li, Thibaut Weise, and Mark Pauly. 2010. Example-based Facial Rigging. ACM Transactions on Graphics 29, 4, Article 32 (2010), 6 pages.
    • (2010) ACM Transactions on Graphics , vol.29 , Issue.4 , pp. 6
    • Li, H.1    Weise, T.2    Pauly, M.3
  • 39
    • 84914694942 scopus 로고    scopus 로고
    • MoSh: Motion and Shape Capture from Sparse Markers
    • Article (2014)
    • Matthew Loper, Naureen Mahmood, and Michael J. Black. 2014. MoSh: Motion and Shape Capture from Sparse Markers. ACM Transactions on Graphics 33, 6, Article 220 (2014), 13 pages.
    • (2014) ACM Transactions on Graphics , vol.33 , Issue.6 , pp. 13
    • Loper, M.1    Mahmood, N.2    Black, M.J.3
  • 43
    • 84878489797 scopus 로고    scopus 로고
    • Putting yourself in the skin of a black avatar reduces implicit racial bias
    • 2013
    • Tabitha C Peck, Sofia Seinfeld, Salvatore M Aglioti, and Mel Slater. 2013. Putting yourself in the skin of a black avatar reduces implicit racial bias. Consciousness and cognition 22, 3 (2013), 779-787.
    • (2013) Consciousness and Cognition , vol.22 , Issue.3 , pp. 779-787
    • Peck, T.C.1    Seinfeld, S.2    Aglioti, S.M.3    Slater, M.4
  • 46
    • 85030772238 scopus 로고    scopus 로고
    • ClothCap: Seamless 4D Clothing Capture and Retargeting
    • Article (2017)
    • Gerard Pons-Moll, Sergi Pujades, Sonny Hu, and Michael Black. 2017. ClothCap: Seamless 4D Clothing Capture and Retargeting. ACM Transactions on Graphics 36, 4, Article 73 (2017), 15 pages.
    • (2017) ACM Transactions on Graphics , vol.36 , Issue.4 , pp. 15
    • Pons-Moll, G.1    Pujades, S.2    Hu, S.3    Black, M.4
  • 48
    • 84914695505 scopus 로고    scopus 로고
    • Automatic Acquisition of High-fidelity Facial Performances Using Monocular Videos
    • Article (2014)
    • Fuhao Shi, Hsiang-Tao Wu, Xin Tong, and Jinxiang Chai. 2014. Automatic Acquisition of High-fidelity Facial Performances Using Monocular Videos. ACM Transactions on Graphics 33, 6, Article 222 (2014), 13 pages.
    • (2014) ACM Transactions on Graphics , vol.33 , Issue.6 , pp. 13
    • Shi, F.1    Wu, H.-T.2    Tong, X.3    Chai, J.4
  • 50
    • 77956543868 scopus 로고    scopus 로고
    • First person experience of body transfer in virtual reality
    • 2010
    • Mel Slater, Bernhard Spanlang, Maria V Sanchez-Vives, and Olaf Blanke. 2010. First person experience of body transfer in virtual reality. PloS one 5, 5 (2010).
    • (2010) PloS One , vol.5 , pp. 5
    • Slater, M.1    Spanlang, B.2    Sanchez-Vives, M.V.3    Blanke, O.4
  • 53
    • 12844284478 scopus 로고    scopus 로고
    • Deformation Transfer for Triangle Meshes
    • 2004
    • Robert W. Sumner and Jovan Popovic. 2004. Deformation Transfer for Triangle Meshes. ACM Transactions on Graphics 23, 3 (2004), 399-405.
    • (2004) ACM Transactions on Graphics , vol.23 , Issue.3 , pp. 399-405
    • Sumner, R.W.1    Popovic, J.2
  • 57
    • 84905731935 scopus 로고    scopus 로고
    • Breathing Life into Shape: Capturing, Modeling and Animating 3D Human Breathing
    • Article (2014)
    • Aggeliki Tsoli, Naureen Mahmood, and Michael J. Black. 2014. Breathing Life into Shape: Capturing, Modeling and Animating 3D Human Breathing. ACM Transactions on Graphics 33, 4, Article 52 (2014), 11 pages.
    • (2014) ACM Transactions on Graphics , vol.33 , Issue.4 , pp. 11
    • Tsoli, A.1    Mahmood, N.2    Black, M.J.3
  • 58
    • 85009752861 scopus 로고    scopus 로고
    • Realtime Performance-based Facial Animation
    • Article (2011)
    • Thibaut Weise, Sofien Bouaziz, Hao Li, and Mark Pauly. 2011. Realtime Performance-based Facial Animation. ACM Transactions on Graphics 30, 4, Article 77 (2011), 10 pages.
    • (2011) ACM Transactions on Graphics , vol.30 , Issue.4 , pp. 10
    • Weise, T.1    Bouaziz, S.2    Li, H.3    Pauly, M.4
  • 60
    • 84979998440 scopus 로고    scopus 로고
    • An Anatomically-Constrained Local Deformation Model for Monocular Face Capture
    • Article (2016)
    • Chenglei Wu, Derek Bradley, Markus Gross, and Thabo Beeler. 2016. An Anatomically-Constrained Local Deformation Model for Monocular Face Capture. ACM Transactions on Graphics 35, 4, Article 115 (2016), 12 pages.
    • (2016) ACM Transactions on Graphics , vol.35 , Issue.4 , pp. 12
    • Wu, C.1    Bradley, D.2    Gross, M.3    Beeler, T.4


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.