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Volumn 19, Issue 4, 2017, Pages

Toward game-based digital mental health interventions: Player habits and preferences

Author keywords

Anxiety; Computer games; Depression; Mental health

Indexed keywords

ADULT; ANXIETY; DEPRESSION; FEMALE; HUMAN; MALE; MENTAL HEALTH; PSYCHOLOGY; QUESTIONNAIRE; VIDEO GAME;

EID: 85018743310     PISSN: None     EISSN: 14388871     Source Type: Journal    
DOI: 10.2196/jmir.6906     Document Type: Article
Times cited : (49)

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