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Volumn , Issue , 2004, Pages 81-88

Requirements for the design of a handwriting recognition based writing interface for children

Author keywords

Children; Design; Handwriting recognition; Interaction; Requirements; Text entry; Usability

Indexed keywords

DESIGN;

EID: 85006247958     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1017833.1017844     Document Type: Conference Paper
Times cited : (22)

References (22)
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    • Read, J. C., S. J. MacFarlane, and C. Casey. Measuring the Usability of Text Input Methods for Children. in HCI2001. 2001. Lille, France: Springer Verlag.
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    • Read, J.C.1    MacFarlane, S.J.2    Casey, C.3
  • 3
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    • Oops! Silly me! Errors in a handwriting recognitionbased text entry interface for children
    • Aarhus, Denmark: ACM Press
    • Read, J. C., S. J. MacFarlane, and C. Casey. Oops! Silly me! Errors in a Handwriting Recognitionbased Text entry Interface for Children. in NordiChi 2002. 2002. Aarhus, Denmark: ACM Press.
    • (2002) NordiChi 2002
    • Read, J.C.1    MacFarlane, S.J.2    Casey, C.3
  • 4
    • 0008271421 scopus 로고    scopus 로고
    • Guidelines for usability testing with children
    • Hanna, L., K. Risden, and K. Alexander, J, Guidelines for usability testing with children. Interactions, 1997. 1997(5): p. 9-14.
    • (1997) Interactions , vol.1997 , Issue.5 , pp. 9-14
    • Hanna, L.1    Risden, K.2    Alexander, K.J.3
  • 6
    • 0002933548 scopus 로고    scopus 로고
    • Cooperative inquiry: Developing new technologies for children with children
    • ACM Press
    • Druin, A. Cooperative inquiry: Developing new technologies for children with children. in CHI99. 1999: ACM Press.
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    • Druin, A.1
  • 7
    • 0030674231 scopus 로고    scopus 로고
    • Designing for or designing with? Informant design for interactive learning environments
    • Atlanta
    • Scaife, M., et al. Designing For or Designing With? Informant Design for Interactive Learning Environments. in CHI 97. 1997. Atlanta.
    • (1997) CHI 97
    • Scaife, M.1
  • 8
    • 0000209286 scopus 로고    scopus 로고
    • Children as designers of educational multimedia software
    • Kafai, Y., C. C. Ching, and S. Marshall, Children as Designers of Educational Multimedia Software. Computers Education, 1997.29(2/3): p. 117-126.
    • (1997) Computers Education , vol.29 , Issue.2-3 , pp. 117-126
    • Kafai, Y.1    Ching, C.C.2    Marshall, S.3
  • 10
    • 0002039039 scopus 로고    scopus 로고
    • Children as our technology design partners
    • A. Druin, Editor, Morgan Kaufmann: San Francisco, CA
    • Druin, A., et al., Children as our technology design partners, in The Design of Children's technology, A. Druin, Editor. 1999, Morgan Kaufmann: San Francisco, CA. p. 51-72.
    • (1999) The Design of Children's Technology , pp. 51-72
    • Druin, A.1
  • 11
    • 0008963386 scopus 로고    scopus 로고
    • The role of usability research in designing children's computer products
    • A. Druin, Editor, Morgan Kaufmann: San Francisco
    • Hanna, E., et al., The Role of Usability Research in Designing Children's Computer Products, in The Design of Children's Technology, A. Druin, Editor. 1999, Morgan Kaufmann: San Francisco. p. 4-26.
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  • 12
    • 70450234987 scopus 로고    scopus 로고
    • Iconic interfaces for kids on the internet
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    • Uden, L. and A. Dix. Iconic Interfaces For Kids On The Internet. in IFIP World Computer Congress. 2000. Beijing.
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    • Uden, L.1    Dix, A.2
  • 13
    • 85033467521 scopus 로고
    • Bringing icons to life
    • New Orleans, Louisiana: ACM Press
    • Baecker, R., I. Small, and R. Mandler. Bringing Icons to Life. in CHI'91. 1991. New Orleans, Louisiana: ACM Press.
    • (1991) CHI'91
    • Baecker, R.1    Small, I.2    Mandler, R.3
  • 14
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    • OOPS: A toolkit supporting mediation techniques for resolving ambiguity in recognition-based interfaces
    • Mankoff, J., G. D. Abowd, and S. E. Hudson, OOPS: a toolkit supporting mediation techniques for resolving ambiguity in recognition-based interfaces. Computers and Graphics, 2000. 24: p. 819-834.
    • (2000) Computers and Graphics , vol.24 , pp. 819-834
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  • 20
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    • Optimising text input for young children using computers for creative writing tasks
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    • Read, J. C. Optimising Text Input for Young Children using Computers for Creative Writing Tasks. in HCI2002. 2002. London, England.
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  • 21
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    • A comparison of two on-line handwriting recognition methods for unconstrained text entry by children
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    • Read, J. C, S. J. MacFarlane, and C. Casey. A Comparison of two on-line Handwriting Recognition Methods for Unconstrained Text Entry by Children. in HCI 2003. 2003. Bath: Research Press International, Bristol.
    • (2003) HCI 2003
    • Read, J.C.1    MacFarlane, S.J.2    Casey, C.3
  • 22
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    • Endurability, engagement and expectations: Measuring children's fun
    • Eindhoven: Shaker Publishing
    • Read, J. C, S. J. MacFarlane, and C. Casey. Endurability, Engagement and Expectations: Measuring Children's Fun. in Interaction Design and Children. 2002. Eindhoven: Shaker Publishing.
    • (2002) Interaction Design and Children
    • Read, J.C.1    MacFarlane, S.J.2    Casey, C.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.