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Volumn , Issue , 2010, Pages 11-18

Space-time hierarchical occlusion culling for micropolygon rendering with motion blur

Author keywords

[No Author keywords available]

Indexed keywords

IMAGE ENHANCEMENT; INTERACTIVE COMPUTER GRAPHICS;

EID: 84995787925     PISSN: 20798679     EISSN: 20798687     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (11)

References (16)
  • 1
    • 0003504395 scopus 로고    scopus 로고
    • Advanced renderman: Creating cgi for motion pictures
    • APODACA A. A., GRITZ L.: Advanced RenderMan: Creating CGI for Motion Pictures. Morgan Kaufmann, 2000.
    • (2000) Morgan Kaufmann
    • Apodaca, A.A.1    Gritz, L.2
  • 3
  • 4
    • 4344702281 scopus 로고    scopus 로고
    • Graphics for the masses: A hardware rasterization architecture for mobile phones
    • ACM
    • AKENINE-MÖLLER T., STRÖM J.: Graphics for the masses: a hardware rasterization architecture for mobile phones. In ACM SIGGRAPH 2003 Papers (2003), ACM, p. 808.
    • (2003) ACM SIGGRAPH 2003 Papers , pp. 808
    • Akenine-Möller, T.1    Ström, J.2
  • 8
    • 84945372994 scopus 로고
    • Hierarchical zbuffer visibility
    • New York, NY, USA, ACM Press/ACM SIGGRAPH
    • GREENE N., KASS M., MILLER G.: Hierarchical zbuffer visibility. In Proceedings of SIGGRAPH 1993 (New York, NY, USA, 1993), ACM Press/ACM SIGGRAPH, pp. 231-238.
    • (1993) Proceedings of SIGGRAPH 1993 , pp. 231-238
    • Greene, N.1    Kass, M.2    Miller, G.3
  • 12
    • 34547299418 scopus 로고    scopus 로고
    • Ati radeon hyperz technology
    • MOREIN S.: ATI Radeon HyperZ Technology. In Graphics Hardware 2000 (2000).
    • (2000) Graphics Hardware , vol.2000
    • Morein, S.1
  • 13
    • 35948991669 scopus 로고    scopus 로고
    • NVIDIA: GPU Programming Guide, 2008. Http://developer.nvidia.com/object/gpu-programming-guide.html.
    • (2008) NVIDIA: GPU Programming Guide
  • 15
    • 33847319077 scopus 로고
    • The zz-buffer: A simple and efficient rendering algorithm with reliable antialiasing
    • SALESIN D., STOLFI J.: The ZZ-buffer: A simple and efficient rendering algorithm with reliable antialiasing. In Proceedings of the PIXIM 89 (1989), pp. 451-466.
    • (1989) Proceedings of the PIXIM , vol.89 , pp. 451-466
    • Salesin, D.1    Stolfi, J.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.