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Volumn 8, Issue 2, 2011, Pages 106-120

Virtual simulations and serious games in a laptopbased university: Gauging faculty and student perceptions

Author keywords

Computer games; Experiential learning; Game based learning; Laptop; Perception; Students; Universities; Virtual learning environment

Indexed keywords


EID: 84993035720     PISSN: 17415659     EISSN: 17588510     Source Type: Journal    
DOI: 10.1108/17415651111141821     Document Type: Article
Times cited : (12)

References (21)
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.