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Volumn , Issue , 2010, Pages 85-91
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Wrinkle meshes
a a
a
NVIDIA
(United States)
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Author keywords
[No Author keywords available]
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Indexed keywords
ANIMATION;
INTERACTIVE COMPUTER GRAPHICS;
MESH GENERATION;
ANIMATED CHARACTERS;
COLLISION DETECTION;
HIGHER RESOLUTION;
MAXIMUM DISTANCE;
REAL-TIME SETTINGS;
SURFACE DETAILS;
VISUAL QUALITIES;
WRINKLE FORMATION;
COMPUTER GRAPHICS;
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EID: 84988956570
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: None Document Type: Conference Paper |
Times cited : (96)
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References (19)
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