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Volumn 02-04-September-2006, Issue , 2006, Pages 127-135

Segment-based human motion compression

Author keywords

[No Author keywords available]

Indexed keywords

ANIMATION; COMPUTER GRAPHICS; DIGITAL STORAGE; INTERACTIVE COMPUTER GRAPHICS; INTERPOLATION; PRINCIPAL COMPONENT ANALYSIS;

EID: 84981307016     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (49)

References (19)
  • 1
    • 0342903140 scopus 로고    scopus 로고
    • Representing animations by principal components
    • [AM00]
    • [AM00] ALEXA M., MÜLLER W.: Representing animations by principal components. Computer Graphics Forum 19, 3 (2000), pp. 411-418.
    • (2000) Computer Graphics Forum , vol.19 , Issue.3 , pp. 411-418
    • Alexa, M.1    Müller, W.2
  • 2
    • 77954001461 scopus 로고    scopus 로고
    • Compression of motion capture databases
    • [Ari06] To appear
    • [Ari06] Arikan O.: Compression of Motion Capture Databases. To appear in Proceedings of SIGGRAPH 2006 (2006).
    • (2006) Proceedings of SIGGRAPH 2006
    • Arikan, O.1
  • 4
    • 33645771948 scopus 로고    scopus 로고
    • Performance animation from low-dimensional control signals
    • [CH05]
    • [CH05] CHAI J., HODGINS J.: Performance animation from low-dimensional control signals. In Proceedings of SIGGRAPH 2005, (2005), pp. 686-696.
    • (2005) Proceedings of SIGGRAPH , vol.2005 , pp. 686-696
    • Chai, J.1    Hodgins, J.2
  • 6
    • 0042530112 scopus 로고    scopus 로고
    • Compression of dynamic 3d geometry data using iterative closest point algorithm
    • [GSK02]
    • [GSK02] GUPTA S., SENGUPTA K., KASSIM A. A.: Compression of dynamic 3d geometry data using iterative closest point algorithm. Computer Vision and Image Understanding (2002), pp. 116-130.
    • (2002) Computer Vision and Image Understanding , pp. 116-130
    • Gupta, S.1    Sengupta, K.2    Kassim, A.A.3
  • 10
    • 0347269172 scopus 로고    scopus 로고
    • Compression of Soft-Body animation sequences
    • [KG04]
    • [KG04] KARNI Z., GOTSMAN C.: Compression of soft-body animation sequences. Computer and Graphics 28 (2004), pp. 25-34.
    • (2004) Computer and Graphics , vol.28 , pp. 25-34
    • Karni, Z.1    Gotsman, C.2
  • 13
    • 77953859307 scopus 로고    scopus 로고
    • Motion Texture: A Two-Level statistical model for character motion synthesis
    • [LWS02]
    • [LWS02] LI Y., WANG T., SHUM H. Y.: Motion texture: A two-level statistical model for character motion synthesis. In Proceedings of SIGGRAPH 2002, (2002), pp. 465-472.
    • (2002) Proceedings of SIGGRAPH , vol.2002 , pp. 465-472
    • Li, Y.1    Wang, T.2    Shum, H.Y.3
  • 15
    • 0007994116 scopus 로고    scopus 로고
    • Learning switching linear models of human motion
    • [PRM00]
    • [PRM00] PAVLOVIC V., REHG J. M., MACCORMICK J.: Learning switching linear models of human motion. In Proceedings of NIPS 2000 (2000), pp. 981-987.
    • (2000) Proceedings of NIPS , vol.2000 , pp. 981-987
    • Pavlovic, V.1    Rehg, J.M.2    MacCormick, J.3
  • 17
    • 84877621993 scopus 로고    scopus 로고
    • Synthesizing physically realistic human motion in low-dimensional, behavior-specific spaces
    • [SHP04]
    • [SHP04] SAFONOVA A., HODGINS J., POLLARD N. P.: Synthesizing physically realistic human motion in low-dimensional, behavior-specific spaces. In Proceedings of SIGGRAPH 2004, (2004), pp. 514-521.
    • (2004) Proceedings of SIGGRAPH , vol.2004 , pp. 514-521
    • Safonova, A.1    Hodgins, J.2    Pollard, N.P.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.