-
1
-
-
0030182165
-
Single chip hardware support for rasterization and texture mapping
-
H. Ackermann. Single chip hardware support for rasterization and texture mapping. Computers and Graphics, 20(4):503-514, 1996.
-
(1996)
Computers and Graphics
, vol.20
, Issue.4
, pp. 503-514
-
-
Ackermann, H.1
-
2
-
-
0031097936
-
Design principles of hardware-based Phong shading and bump-mapping
-
K. Bennebroek, I. Ernst, H. Rüsseler, and O. Witting. Design principles of hardware-based Phong shading and bump-mapping. Computers and Graphics, 21(2):143-149, 1997.
-
(1997)
Computers and Graphics
, vol.21
, Issue.2
, pp. 143-149
-
-
Bennebroek, K.1
Ernst, I.2
Rüsseler, H.3
Witting, O.4
-
3
-
-
0022763306
-
Fast Phong shading
-
G. Bishop and D. Weimar. Fast Phong shading. Computer Graphics, 20(4):103-106, 1986.
-
(1986)
Computer Graphics
, vol.20
, Issue.4
, pp. 103-106
-
-
Bishop, G.1
Weimar, D.2
-
4
-
-
0010175534
-
Advanced graphics programming techniques using OpenGL: Course notes
-
Technical report
-
D. Blythe, B. Grantham, M. Kilgard, T. McReynolds, S. Nelson, C. Fowler, S. Hui, and P. Womack. Advanced graphics programming techniques using OpenGL: Course notes. Technical report, SIGGRAPH'99, 1999.
-
(1999)
SIGGRAPH'99
-
-
Blythe, D.1
Grantham, B.2
Kilgard, M.3
McReynolds, T.4
Nelson, S.5
Fowler, C.6
Hui, S.7
Womack, P.8
-
5
-
-
0025658284
-
On reducing the Phong shading method
-
U. Claussen. On reducing the Phong shading method. Computer & Graphics, pages 73-81, 1990.
-
(1990)
Computer & Graphics
, pp. 73-81
-
-
Claussen, U.1
-
6
-
-
0030181485
-
Approximation techniques for high performance texture mapping
-
D. Demirer and R. Grimsdale. Approximation techniques for high performance texture mapping. Computers and Graphics, 20(4):483-490, 1996.
-
(1996)
Computers and Graphics
, vol.20
, Issue.4
, pp. 483-490
-
-
Demirer, D.1
Grimsdale, R.2
-
7
-
-
50049088708
-
Smoothly shaded rendering of polyhedral objects on raster displays
-
T. Duff. Smoothly shaded rendering of polyhedral objects on raster displays. In Computer Graphics (SIGGRAPH '79 Proceedings), 1979.
-
(1979)
Computer Graphics (SIGGRAPH '79 Proceedings)
-
-
Duff, T.1
-
8
-
-
0034446941
-
Pomegranate: A fully scalable graphics architecture
-
M. Eldridge, H. Igehy, and P. Hanrahan. Pomegranate: A fully scalable graphics architecture. In SIGGRAPH'00, 2000.
-
(2000)
SIGGRAPH'00
-
-
Eldridge, M.1
Igehy, H.2
Hanrahan, P.3
-
10
-
-
0015082956
-
Computer display of curved surfaces
-
H. Gouraud. Computer display of curved surfaces. ACM Transactions on Computers, C-20(6):623-629, 1971.
-
(1971)
ACM Transactions on Computers
, vol.C-20
, Issue.6
, pp. 623-629
-
-
Gouraud, H.1
-
13
-
-
0024855885
-
Faster Phong shading via angular interpolation
-
A. M. Kuijk and E. H. Blake. Faster Phong shading via angular interpolation. Computer Graphics Forum, pages 315-324, 1989.
-
(1989)
Computer Graphics Forum
, pp. 315-324
-
-
Kuijk, A.M.1
Blake, E.H.2
-
14
-
-
0026886033
-
PixelFlow: High-speed rendering using image composition
-
S. Molnar, J. Eyles, and J. Poulton. PixelFlow: High-speed rendering using image composition. In SIGGRAPH'92, pages 231-240, 1992.
-
(1992)
SIGGRAPH'92
, pp. 231-240
-
-
Molnar, S.1
Eyles, J.2
Poulton, J.3
-
15
-
-
0030650246
-
Infinite-Reality: A real-time graphics system
-
J. Montrym, D. Baum, D. Digman, and C. Migdal. Infinite-Reality: A real-time graphics system. In SIGGRAPH'97, pages 293-302, 1997.
-
(1997)
SIGGRAPH'97
, pp. 293-302
-
-
Montrym, J.1
Baum, D.2
Digman, D.3
Migdal, C.4
-
16
-
-
0016519457
-
Illumination for computer generated images
-
B. T. Phong. Illumination for computer generated images. Communications of the ACM, 18:311-317, 1975.
-
(1975)
Communications of the ACM
, vol.18
, pp. 311-317
-
-
Phong, B.T.1
-
17
-
-
0000684053
-
Texture mapping and distortion in digital graphics
-
M. Samek, C. Slean, and H. Weghorst. Texture mapping and distortion in digital graphics. Visual Computer, 3:313-320, 1986.
-
(1986)
Visual Computer
, vol.3
, pp. 313-320
-
-
Samek, M.1
Slean, C.2
Weghorst, H.3
-
18
-
-
0003622823
-
-
version 1.2.1 Technical report, Silicon Graphics, Inc.
-
M. Segal, K. Akeley, C. Frazier, and J. Leech. The OpenGL graphics system: A specification (version 1.2.1). Technical report, Silicon Graphics, Inc., 1999.
-
(1999)
The OpenGL Graphics System: A Specification
-
-
Segal, M.1
Akeley, K.2
Frazier, C.3
Leech, J.4
-
20
-
-
0030388347
-
Talisman: Commodity real-time 3D graphics for the PC
-
J. Torborg and J. Kajiya. Talisman: Commodity real-time 3D graphics for the PC. In SIGGRAPH'96, pages 353-364, 1996.
-
(1996)
SIGGRAPH'96
, pp. 353-364
-
-
Torborg, J.1
Kajiya, J.2
|