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Volumn 21, Issue 2, 1997, Pages 143-149

Design principles of hardware-based Phong shading and bump-mapping

Author keywords

[No Author keywords available]

Indexed keywords

COMPUTATIONAL GEOMETRY; COMPUTER ARCHITECTURE; COMPUTER HARDWARE; COMPUTER SIMULATION; IMAGE PROCESSING;

EID: 0031097936     PISSN: 00978493     EISSN: None     Source Type: Journal    
DOI: 10.1016/s0097-8493(96)00077-5     Document Type: Article
Times cited : (5)

References (11)
  • 2
    • 0024061925 scopus 로고
    • The triangle processor and normal vector shader: A VLSI system for high performance graphics
    • Deering, M., Winner, S., Schediwy, B., Duffy, C. and Hunt, N., The triangle processor and normal vector shader: a VLSI system for high performance graphics. Computer Graphics, 1988, 22(4), 21-30.
    • (1988) Computer Graphics , vol.22 , Issue.4 , pp. 21-30
    • Deering, M.1    Winner, S.2    Schediwy, B.3    Duffy, C.4    Hunt, N.5
  • 3
  • 4
    • 0024855885 scopus 로고
    • Faster Phong shading via angular interpolation
    • Kuijk, A. M. and Blake, E. H., Faster Phong shading via angular interpolation. Computer Graphics Forum, 1989, 8, 315-324.
    • (1989) Computer Graphics Forum , vol.8 , pp. 315-324
    • Kuijk, A.M.1    Blake, E.H.2
  • 7
    • 0016519457 scopus 로고
    • Illumination for computer generated pictures
    • Phong, B. T., Illumination for computer generated pictures. Communications of the ACM, 1975, 18(6), 311-317.
    • (1975) Communications of the ACM , vol.18 , Issue.6 , pp. 311-317
    • Phong, B.T.1
  • 10
    • 0043282914 scopus 로고
    • R.E. versus N.H. specular highlights
    • ed. P. S. Heckbert. Academic Press, Boston
    • Fischer, F. and Wor, A., R.E. versus N.H. specular highlights. In Graphic Gems, ed. P. S. Heckbert. Academic Press, Boston, 1994, pp. 388-400.
    • (1994) Graphic Gems , pp. 388-400
    • Fischer, F.1    Wor, A.2
  • 11
    • 0042280643 scopus 로고    scopus 로고
    • On the energy complexity of algorithms realized in CMOS, a graphics example
    • Poitiers, France
    • Smit, J. and Bosma, M., On the energy complexity of algorithms realized in CMOS, a graphics example. In EuroGraphics Workshop on Graphics Hardware, Poitiers, France, 1996.
    • (1996) EuroGraphics Workshop on Graphics Hardware
    • Smit, J.1    Bosma, M.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.