메뉴 건너뛰기




Volumn 25, Issue 4, 2017, Pages 431-438

Using a computer game to teach school-aged children about asthma

Author keywords

asthma education; computer game; Game based learning; knowledge and attitude; school aged children

Indexed keywords


EID: 84958554296     PISSN: 10494820     EISSN: 17445191     Source Type: Journal    
DOI: 10.1080/10494820.2015.1135469     Document Type: Article
Times cited : (11)

References (18)
  • 1
    • 84857373157 scopus 로고    scopus 로고
    • Engagement in digital entertainment games: A systematic review
    • Boyle, E. A., Connolly, T. M., Hainey, T., & Boyle, J. M., (2012). Engagement in digital entertainment games:A systematic review. Computers in Human Behavior, 28(3), 771–780. doi:10.1016/j.chb.2011.11.020
    • (2012) Computers in Human Behavior , vol.28 , Issue.3 , pp. 771-780
    • Boyle, E.A.1    Connolly, T.M.2    Hainey, T.3    Boyle, J.M.4
  • 3
    • 84859648632 scopus 로고    scopus 로고
    • A systematic literature review of empirical evidence on computer games and serious games
    • Connolly, T. M., Boyle, E. A., MacArthur, E., Hainey, T., & Boyle, J. M., (2012). A systematic literature review of empirical evidence on computer games and serious games. Computers & Education, 59(2), 661–686. doi:10.1016/j.compedu.2012.03.004
    • (2012) Computers & Education , vol.59 , Issue.2 , pp. 661-686
    • Connolly, T.M.1    Boyle, E.A.2    MacArthur, E.3    Hainey, T.4    Boyle, J.M.5
  • 4
    • 0028805560 scopus 로고
    • Asthma knowledge, attitudes and quality of life in adolescents
    • Gibson, P., Henry, R., Vimpani, G., & Halliday, J., (1995). Asthma knowledge, attitudes and quality of life in adolescents. Archives of Disease in Childhood, 73(4), 321–326. doi:10.1136/adc.73.4.321
    • (1995) Archives of Disease in Childhood , vol.73 , Issue.4 , pp. 321-326
    • Gibson, P.1    Henry, R.2    Vimpani, G.3    Halliday, J.4
  • 7
    • 78349285256 scopus 로고    scopus 로고
    • A qualitative meta-analysis of computer games as learning tools
    • Ferdig R.E., (ed), Hershey, PA: Information Science Reference
    • Ke, F., (2009). A qualitative meta-analysis of computer games as learning tools. In R. E., Ferdig (Ed.), Handbook of research on effective electronic gaming in education (Vol. 1, pp. 1–32). Hershey, PA:Information Science Reference.
    • (2009) Handbook of research on effective electronic gaming in education , vol.1 , pp. 1-32
    • Ke, F.1
  • 8
    • 0035189108 scopus 로고    scopus 로고
    • Management of chronic pediatric diseases with interactive health games: Theory and research findings
    • Lieberman, D. A., (2001). Management of chronic pediatric diseases with interactive health games:Theory and research findings. Journal of Ambulatory Care Management, 24(1), 26–38. doi:10.1097/00004479-200101000-00004
    • (2001) Journal of Ambulatory Care Management , vol.24 , Issue.1 , pp. 26-38
    • Lieberman, D.A.1
  • 11
    • 84965372362 scopus 로고
    • The effectiveness of games for educational purposes: A review of recent research
    • Randal, J., Morris, B., Wetzel, C., & Whitehill, B., (1992). The effectiveness of games for educational purposes:A review of recent research. Simulation & Gaming, 23(3), 261–276. doi:10.1177/1046878192233001
    • (1992) Simulation & Gaming , vol.23 , Issue.3 , pp. 261-276
    • Randal, J.1    Morris, B.2    Wetzel, C.3    Whitehill, B.4
  • 12
    • 0022657960 scopus 로고
    • Educational intervention by computer in childhood asthma: A randomized clinical trial testing the use of a new teaching intervention in childhood asthma
    • Rubin, D., Leventhal, J., Sadock, R., Letovsky, E., Schottland, P., Clemente, I., & McCarthy, P., (1986). Educational intervention by computer in childhood asthma:A randomized clinical trial testing the use of a new teaching intervention in childhood asthma. Pediatrics, 77(1), 1–10.
    • (1986) Pediatrics , vol.77 , Issue.1 , pp. 1-10
    • Rubin, D.1    Leventhal, J.2    Sadock, R.3    Letovsky, E.4    Schottland, P.5    Clemente, I.6    McCarthy, P.7
  • 14
    • 33645418474 scopus 로고    scopus 로고
    • Effects of a classroom-based asthma education curriculum on asthma knowledge, attitudes, self-efficacy, quality of life, and self-management
    • Shaw, S., Marshak, H., Dyjack, D., & Neish, C., (2005). Effects of a classroom-based asthma education curriculum on asthma knowledge, attitudes, self-efficacy, quality of life, and self-management. American Journal of Health Education, 36(3), 140–147. doi:10.1080/19325037.2005.10608175
    • (2005) American Journal of Health Education , vol.36 , Issue.3 , pp. 140-147
    • Shaw, S.1    Marshak, H.2    Dyjack, D.3    Neish, C.4
  • 17
    • 84881115223 scopus 로고    scopus 로고
    • A meta-analysis of the cognitive and motivational effects of serious games
    • Retrieved from
    • Wouters, P., van Nimwegen, C., van Oostendorp, H., & van der Spek, E. D., (2013). A meta-analysis of the cognitive and motivational effects of serious games. Journal of Educational Psychology, 105(2), 249–265. Retrieved from http://dx.doi.org/10.1037/a0031311
    • (2013) Journal of Educational Psychology , vol.105 , Issue.2 , pp. 249-265
    • Wouters, P.1    van Nimwegen, C.2    van Oostendorp, H.3    van der Spek, E.D.4


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.