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Volumn 9, Issue 3, 2015, Pages

Gamification and multigamification in the workplace: Expanding the ludic dimensions of work and challenging the work/play dichotomy

Author keywords

Employee wellbeing; Gamification; Multigamification; Multitasking; Serious games; Surveillance; Workplace recreation

Indexed keywords


EID: 84945124685     PISSN: 18027962     EISSN: None     Source Type: Journal    
DOI: 10.5817/CP2015-3-6     Document Type: Article
Times cited : (17)

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