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Volumn , Issue , 2015, Pages

Using affective state to adapt characters, NPCs, and the environment in a first-person shooter game

Author keywords

affective gaming; challenge; dynamic difficulty adjustement; FPS; galvanic skin response; pluyer experience

Indexed keywords

ELECTROPHYSIOLOGY;

EID: 84939248859     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/GEM.2014.7048094     Document Type: Conference Paper
Times cited : (22)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.