메뉴 건너뛰기




Volumn , Issue , 2003, Pages 72-76

A zone-based gaming architecture for ad-hoc networks

Author keywords

[No Author keywords available]

Indexed keywords

AD HOC NETWORKS; PROBLEM SOLVING;

EID: 84927623306     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/963900.963907     Document Type: Conference Paper
Times cited : (12)

References (17)
  • 1
    • 0035014942 scopus 로고    scopus 로고
    • Cheat-proof playout for centralized and distributed online games
    • Apr.
    • N. E. Baughman and B. N. Levine. Cheat-proof Playout for Centralized and Distributed Online Games. In Proc. Infocom 2001, Apr. 2001.
    • (2001) Proc. Infocom 2001
    • Baughman, N.E.1    Levine, B.N.2
  • 5
    • 85028622591 scopus 로고    scopus 로고
    • Cybernet Systems Corporation.
    • Cybernet Systems Corporation. Openskies. http://www.openskies.net.
  • 10
    • 85028607116 scopus 로고    scopus 로고
    • Id software. Quake, http://www.idsoftware.com/.
    • Quake
  • 12
    • 85028594996 scopus 로고    scopus 로고
    • Microsoft. Directplay 8.0 Feature Overview. http://msdn.microsoft.com/library/default.asp? url=/library/en-us/dnplay/,/html/dp8ovrview.asp.
    • Directplay 8.0 Feature Overview
  • 14
    • 85028586500 scopus 로고    scopus 로고
    • Quazal. Net-Z Technical Overview. http://www.quazal.com/products/documents/ NetZ3.0Technical0verview.pdf, 2003.
    • (2003) Net-Z Technical Overview
  • 16


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.