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Volumn , Issue , 2006, Pages 29-33

Artifist: Artificial intelligence framework for interactive storytelling

Author keywords

Artificial intelligence; Computer games; Interactive storytelling; Multiagent systems

Indexed keywords

ARTIFICIAL INTELLIGENCE; DECISION TREES; FORESTRY; MULTI AGENT SYSTEMS; TREES (MATHEMATICS);

EID: 84926636703     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (1)

References (9)
  • 4
    • 0038720273 scopus 로고    scopus 로고
    • Towards an architecture for intelligent control of narrative in interactive virtual worlds
    • Miami, Florida, USA
    • Young, R. M. and Riedl, M. 2003. "Towards an architecture for intelligent control of narrative in interactive virtual worlds", In International Conference on Intelligent User Interfaces, Miami, Florida, USA, 310-312.
    • (2003) International Conference on Intelligent User Interfaces , pp. 310-312
    • Young, R.M.1    Riedl, M.2
  • 5
    • 84926640919 scopus 로고    scopus 로고
    • 20.5.2006
    • CEGUI. http://www.cegui.org.uk/. 20.5.2006.
    • CEGUI
  • 6
    • 84926611799 scopus 로고    scopus 로고
    • Mass Effect, 20.5.2006
    • Mass Effect. CGOnline magazine. http://www.cgonline.com/index.php?option=com-content&task=view&id=530&Itemid=1. 20.5.2006.
    • CGOnline Magazine.
  • 7
    • 84926626157 scopus 로고    scopus 로고
    • 20.5.2006
    • OGRE. http://www.ogre3d.org/. 20.5.2006
    • OGRE
  • 8
    • 84926640144 scopus 로고    scopus 로고
    • 30.5.2006
    • Oblivion. http://en.wikipedia.org/wiki/The-Elder-Scrolls-IV:-Oblivion. 30.5.2006.
    • Oblivion
  • 9
    • 84926638654 scopus 로고    scopus 로고
    • 7.7.2006
    • Storytron. http://www.storytron.com. 7.7.2006.
    • Storytron


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.