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Volumn , Issue , 2003, Pages 310-312

Towards an architecture for intelligent control of narrative in interactive virtual worlds

Author keywords

Computer games; Embodied agents; Interactive narrative; Planning

Indexed keywords

EDUCATION; INTELLIGENT CONTROL; INTERACTIVE COMPUTER GRAPHICS; INTERFACES (COMPUTER); PROBLEM SOLVING;

EID: 0038720273     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/604079.604108     Document Type: Conference Paper
Times cited : (42)

References (7)
  • 7
    • 85169312645 scopus 로고    scopus 로고
    • Notes on the use of planning structures in the creation of interactive plot
    • M. Mateas & P. Sengers (Eds.)
    • Young, R.M. (1999). Notes on the use of planning structures in the creation of interactive plot. In M. Mateas & P. Sengers (Eds.) AAAI Fall Symposium on Narrative Intelligence.
    • (1999) AAAI Fall Symposium on Narrative Intelligence
    • Young, R.M.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.