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Volumn 2, Issue , 2014, Pages 705-713
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A method to analyze efficiency of the story as a motivational element in video games
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Author keywords
Educational video games; Narrative; Story analysis; Storytelling
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Indexed keywords
DESIGN;
EFFICIENCY;
FUNCTION EVALUATION;
INTERACTIVE COMPUTER GRAPHICS;
MOTIVATION;
PRODUCT DESIGN;
DESIGN PROCESS;
EDUCATIONAL VIDEO GAMES;
FINISHED PRODUCTS;
GRAPHICAL REPRESENTATIONS;
NARRATIVE;
NON-LINEAR STORIES;
STORY ANALYSIS;
STORYTELLING;
HUMAN COMPUTER INTERACTION;
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EID: 84923595207
PISSN: 20490992
EISSN: None
Source Type: Conference Proceeding
DOI: None Document Type: Conference Paper |
Times cited : (6)
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References (13)
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