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Volumn 4, Issue 2, 2014, Pages 1-14

Minecraft as a creative tool: A case study

Author keywords

Constructionism; English Literature Curriculum; Learning; Minecraft Video Games

Indexed keywords


EID: 84919471084     PISSN: 21556849     EISSN: 21556857     Source Type: Journal    
DOI: 10.4018/ijgbl.2014040101     Document Type: Article
Times cited : (49)

References (37)
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.