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Volumn , Issue , 2012, Pages 142-160

Children as game designers: New narrative opportunities

Author keywords

[No Author keywords available]

Indexed keywords


EID: 84917108218     PISSN: None     EISSN: None     Source Type: Book    
DOI: 10.4324/9780203096468     Document Type: Chapter
Times cited : (2)

References (22)
  • 2
    • 84917127065 scopus 로고    scopus 로고
    • Glasgow: Learning Teaching Scotland
    • Curriculum Review Group (2007). Literacy and English Cover paper. Glasgow: Learning Teaching Scotland Retrieved May 23, 2012 from http://www.hvlc.org.uk/hlp/docs/asg_transition/Literacy_English_Cover_Paper.pdf
    • (2007) Literacy and English Cover Paper
  • 3
    • 84917127054 scopus 로고    scopus 로고
    • Retrieved January 13, 2012 from
    • DfE (2011). The Curriculum: Aims Values and Purposes. Retrieved January 13, 2012 from http://www.education.gov.uk/schools/teachingandlearning/curriculum/b00199676/aims-values-and-purposes.
    • (2011) The Curriculum: Aims Values and Purposes
  • 4
    • 84917127053 scopus 로고    scopus 로고
    • Education Scotland (2010a). Curriculum for Excellence: Literacy Across Learning. Principles and Practice. Retrieved January 13, 2012 from http://www.ltscotland.org.uk/learningteachingandassessment/learningacrossthecurriculum/responsibilityofall/literacy/principlesandpractice/index.asp.
    • (2010) Curriculum for Excellence: Literacy across Learning. Principles and Practice
  • 5
    • 84917258326 scopus 로고    scopus 로고
    • Education Scotland (2010b). Curriculum for Excellence: Technology. Principles and Practice. Retrieved January 13, 2012 from http://www.ltscotland.org.uk/learningteachingandassessment/curriculumareas/technologies/principlesandpractice/ index.asp.
    • (2010) Curriculum for Excellence: Technology. Principles and Practice
  • 10
    • 0345923400 scopus 로고    scopus 로고
    • Games telling stories?
    • Retrieved January 13, 2012
    • Juul J. (2001). Games telling stories? Games Studies 1(1). Retrieved January 13, 2012. http://www.gamestudies.org/0101/juul-gts/.
    • (2001) Games Studies , vol.1 , Issue.1
    • Juul, J.1
  • 16
    • 58449095963 scopus 로고    scopus 로고
    • Literacy and technology: Questions of relationship [editorial]
    • Marsh, J. & Singleton, C. (2009). Literacy and technology: Questions of relationship [Editorial]. Journal of Research in Reading 32(1): 1–5.
    • (2009) Journal of Research in Reading , vol.32 , Issue.1 , pp. 1-5
    • Marsh, J.1    Singleton, C.2
  • 17
    • 58449115993 scopus 로고    scopus 로고
    • Literacy in virtual worlds
    • Merchant, G. (2009). Literacy in virtual worlds. Journal of Research in Reading 32(1): 38–56.
    • (2009) Journal of Research in Reading , vol.32 , Issue.1 , pp. 38-56
    • Merchant, G.1
  • 20
    • 27944470139 scopus 로고    scopus 로고
    • Using a collaborative virtual role-play environment to foster characterisation in stories
    • Robertson, J. & Good, J. (2003). Using a collaborative virtual role-play environment to foster characterisation in stories. Journal of Interactive Learning Research 14(1): 5–29.
    • (2003) Journal of Interactive Learning Research , vol.14 , Issue.1 , pp. 5-29
    • Robertson, J.1    Good, J.2
  • 21
    • 38349002796 scopus 로고    scopus 로고
    • Computer game design: Opportunities for successful learning
    • Robertson, J. & Howells, C. (2008). Computer game design: Opportunities for successful learning. Computers and Education 50(2): 559–578.
    • (2008) Computers and Education , vol.50 , Issue.2 , pp. 559-578
    • Robertson, J.1    Howells, C.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.