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Volumn 14, Issue 1, 2010, Pages 1-

Computer games-pushing at the boundaries of literacy

Author keywords

[No Author keywords available]

Indexed keywords


EID: 84907950662     PISSN: 10381562     EISSN: 18394728     Source Type: Journal    
DOI: None     Document Type: Article
Times cited : (1)

References (20)
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    • Cheating: Gaining Advantage in Videogames
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    • Handbook of Research on New Literacies
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    • Corio, J., Knobel, M., Lankshear, C. and Leu, D. (Eds) (2008). Handbook of Research on New Literacies. New York and London: Erlbaum.
    • (2008)
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    • Retrieved December 31, 2008 from
    • Frasca, G. (2003). Ludologists love stories too: Notes from a debate that never took place. Retrieved December 31, 2008 from www.ludology.org
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    • Minneapolis: University of Minnesota Press
    • Galloway, A. (2006). Gaming: Essays on algorithmic culture. Minneapolis: University of Minnesota Press.
    • (2006)
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    • What Videogames have to Teach us about Learning and Literacy
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    • Gee, J. (2003). What Videogames have to Teach us about Learning and Literacy. New York and Houndmills: Palgreave Macmillan.
    • (2003)
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    • Juul, J (2001). Games telling stories? A brief note on games and narratives. In Game Studies 1. Retrieved April 1, 2009 from http://www.gamestudies.org/0101/juul-gts/
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    • Communication now and in the future, qualifications and curriculum Authority
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    • Kress. G. (2006). Communication now and in the future, qualifications and curriculum Authority. Retrieved June 3, 2009 from http://www.qca.org.uk/downloads/12292_commun_now_and_in_the_future.pdf
    • (2006)
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    • New London Group (1996). A Pedagogy of Multiliteracies: Designing Social Futures. Harvard Educational Review, 66(1), 60-92.
    • (1996) Harvard Educational Review , vol.66 , Issue.1 , pp. 60-92
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    • P Jeffrey (Ed.) Coldstream, Victoria: AARE
    • Walsh, C. S. and Apperley, T. (2009). 'Gaming capital: Rethinking literacy', in P. Jeffrey (Ed.) Changing Climates: Education for sustainable futures. Proceedings of the 2008 AARE. Coldstream, Victoria: AARE.
    • (2009) Proceedings of the 2008 AARE.
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    • Halo 3
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    • Grand Theft Auto III
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    • (2001)
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    • Grand Theft Auto IV
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    • (2008)


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.