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Volumn , Issue , 2002, Pages 155-164

Sync-MS: Synchronized messaging service for real-time multi-player distributed games

Author keywords

fairness,response time; network delay; online multi player games; real time

Indexed keywords

ECONOMIC AND SOCIAL EFFECTS;

EID: 84904903823     PISSN: 10921648     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/ICNP.2002.1181396     Document Type: Conference Paper
Times cited : (40)

References (15)
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    • M. S. Borella. Source Models of Network Game Traffic. Computer Communications, 23(4):403-410, Feb 2000.
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    • Network game traffic modelling
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.