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Crafting quality in design: Integrity, creativity, and public sensibility
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ACM Press
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Sustainable interaction design: Invention & disposal, renewal & reuse
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ACM Press
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Paints, paper, and programs: First steps toward the computational sketchbook
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Revisiting the jacquard loom: Threads of history and current patterns in HCI
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SMSlingshot: An expert amateur DIY case study
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ACM Press
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Fischer, P. T., Hornecker, E., and Zoellner, C. SMSlingshot: an expert amateur DIY case study. TEI'13, ACM Press (2013), 9-16.
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The functional aesthetic of folding, self-similar interactions
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ACM Press
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The drift table: Designing for ludic engagement
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ACM Press
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Gaver, W. W., Bowers, J., Boucher, A., et al. The drift table: designing for ludic engagement. CHI'04, ACM Press (2004), 885-900.
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Structures, forms, and stuff: The materiality and medium of interaction
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From codes to patterns: Designing interactive decoration for tableware
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ACM Press
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Meese, R., Ali, S., Thorne, E.-C., et al. From codes to patterns: designing interactive decoration for tableware. CHI'13, ACM Press (2013), 931-940.
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Case studies in the personal fabrication of electronic products
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ACM Press
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Mellis, D. A. and Buechley, L. Case studies in the personal fabrication of electronic products. DIS'12, ACM Press (2012), 268-277.
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Microcontrollers as material: Crafting circuits with paper, conductive ink, electronic components, and an "untoolkit."
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ACM Press
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Mellis, D. A., Jacoby, S., Buechley, L., Perner-Wilson, H., and Qi, J. Microcontrollers as material: crafting circuits with paper, conductive ink, electronic components, and an "untoolkit." TEI'13, ACM Press (2013), 83-90.
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LaserOrigami: Laser-cutting 3D objects
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ACM Press
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Mueller, S., Kruck, B., and Baudisch, P. LaserOrigami: laser-cutting 3D objects. CHI'13, ACM Press (2013), 2585-2592.
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Hands-on intellect: Integrating craft practice into design research
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Understanding why we preserve some things and discard others in the context of interaction design
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ACM Press
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Odom, W., Pierce, J., Stolterman, E., and Blevis, E. Understanding why we preserve some things and discard others in the context of interaction design. CHI'09, ACM Press (2009), 1053-1062.
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Openwerk. Nomadic Gear Catalogue. 2012. http://openwerk.net/ NomadicGearCatalogue.pdf.
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Handcrafting textile interfaces from a kit-of-noparts
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Reflections on craft: Probing the creative process of everyday knitters
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ACM Press
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Rosner, D. K. and Ryokai, K. Reflections on craft: probing the creative process of everyday knitters. C&C'09, ACM Press (2009), 195-204.
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Antiquarian answers: Book restoration as a resource for design
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ACM Press
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Rosner, D. K. and Taylor, A. S. Antiquarian answers: book restoration as a resource for design. CHI'11, ACM Press (2011), 2665-2668.
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Interactive paper devices: End-user design & fabrication
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Empowering materiality: Inspiring the design of tangible interactions
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ACM Press
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Schmid, M., Rümelin, S., and Richter, H. Empowering materiality: inspiring the design of tangible interactions. TEI'13, ACM Press (2013), 91-98.
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Investigations on structural, mechanical, and thermal properties of pineapple leaf fiber-based fabrics and cow softy leathers: An approach toward making amalgamated leather products
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Steampunk as design fiction
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ACM Press
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ACM
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AutoGami: A low-cost rapid prototyping toolkit for automated movable paper craft
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ACM Press
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Zhu, K. and Zhao, S. AutoGami: a low-cost rapid prototyping toolkit for automated movable paper craft. CHI'13, ACM Press (2013), 661-670.
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