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Volumn , Issue , 2004, Pages 885-900

The Drift Table: Designing for ludic engagement

Author keywords

Ethnography ethnographic studies; Industrial design; Interaction design; Multidisciplinary design interdisciplinary design; Product design

Indexed keywords

ETHNOGRAPHY/ETHNOGRAPHIC STUDIES; INTER-DISCIPLINARY DESIGNS; INTERACTION DESIGN; LUDIC DESIGN;

EID: 84876777679     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/985921.985947     Document Type: Conference Paper
Times cited : (274)

References (14)
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    • Ceiva Digital Photo Receiver. http://www.ceiva.com/
  • 4
    • 0038112990 scopus 로고    scopus 로고
    • Designing for homo ludens
    • June 2002
    • Gaver, W.W. (2002). Designing for Homo Ludens. I3 Magazine No. 12, June 2002.
    • (2002) I3 Magazine , Issue.12
    • Gaver, W.W.1
  • 7
    • 33847357711 scopus 로고    scopus 로고
    • Getmapping. London: Harper Collins
    • Getmapping (2001). England: The Photographic Atlas. London: Harper Collins.
    • (2001) England: The Photographic Atlas
  • 11
    • 84876767434 scopus 로고    scopus 로고
    • LG Internet Fridge. www.lginternetfamily.co.uk/fridge.asp
  • 12
    • 0002393309 scopus 로고    scopus 로고
    • The neural network house: An environment that adapts to its inhabitants
    • Menlo Park: AAAI Press
    • Mozer, M. C. (1998). The neural network house: An environment that adapts to its inhabitants. Proc. AAAI Spring Symposium on Intelligent Environments, Menlo Park: AAAI Press, pp. 110-114.
    • (1998) Proc. AAAI Spring Symposium on Intelligent Environments , pp. 110-114
    • Mozer, M.C.1
  • 13
    • 0034593096 scopus 로고    scopus 로고
    • Increasing the opportunities for aging in place
    • Mynatt, E., Essa, I., and Rogers, W. (2000). Increasing the opportunities for aging in place. Proc. CUU, pp. 65-71.
    • (2000) Proc. CUU , pp. 65-71
    • Mynatt, E.1    Essa, I.2    Rogers, W.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.