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Volumn 8547 LNCS, Issue PART 1, 2014, Pages 264-271

Digital video games for older adults with cognitive impairment

Author keywords

Dementia; Engagement; Enjoyment; Games

Indexed keywords

MULTIMEDIA SYSTEMS; NEURODEGENERATIVE DISEASES;

EID: 84904168711     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/978-3-319-08596-8_42     Document Type: Conference Paper
Times cited : (20)

References (9)
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  • 2
    • 84951925808 scopus 로고    scopus 로고
    • Technology and fun for a happy old age
    • Sixsmith, A., Gutman, G. (eds.) Springer Science
    • Astell, A.J.: Technology and fun for a happy old age. In: Sixsmith, A., Gutman, G. (eds.) Technology for Active Aging. Springer Science (2013)
    • (2013) Technology for Active Aging
    • Astell, A.J.1
  • 4
    • 63649096614 scopus 로고    scopus 로고
    • Involving older people with dementia and their carers in designing computer-based support systems: Some methodological considerations
    • Astell, A.J., Alm, N., Gowans, G., Ellis, M., Dye, R., Vaughan, P.: Involving older people with dementia and their carers in designing computer-based support systems: Some methodological considerations. Universal Access in the Information Society 8(1), 49-59 (2009)
    • (2009) Universal Access in the Information Society , vol.8 , Issue.1 , pp. 49-59
    • Astell, A.J.1    Alm, N.2    Gowans, G.3    Ellis, M.4    Dye, R.5    Vaughan, P.6
  • 5
    • 42549090159 scopus 로고    scopus 로고
    • Severity of explicit memory impairment due to Alzheimer's disease improves effectiveness of implicit learning
    • Kimkowicz-Mowlec, A., Slowik, A., Krzywosxanski, L., Herzog- Krzywosxanski, R., Szczudlik, A.: Severity of explicit memory impairment due to Alzheimer's disease improves effectiveness of implicit learning. Journal of Neurology 255(4), 502-509 (2008)
    • (2008) Journal of Neurology , vol.255 , Issue.4 , pp. 502-509
    • Kimkowicz-Mowlec, A.1    Slowik, A.2    Krzywosxanski, L.3    Herzog-Krzywosxanski, R.4    Szczudlik, A.5
  • 6
    • 77955230840 scopus 로고    scopus 로고
    • CIRCA: A communication prosthesis for dementia
    • Mihailidas, A., Normie, L., Kautz, H., Boger, J. (eds.) IOS Press
    • Astell, A.J., Alm, N., Gowans, G., Ellis, M.P., Dye, R., Campbell, J.: CIRCA: A communication prosthesis for dementia. In: Mihailidas, A., Normie, L., Kautz, H., Boger, J. (eds.) Technology and Aging. IOS Press (2008)
    • (2008) Technology and Aging
    • Astell, A.J.1    Alm, N.2    Gowans, G.3    Ellis, M.P.4    Dye, R.5    Campbell, J.6
  • 9
    • 79960298535 scopus 로고    scopus 로고
    • Cognitive benefits of computer games for older adults
    • Zelinksi, E.M., Reyes, R.: Cognitive benefits of computer games for older adults. Gerontechnology 8(4), 220-235 (2009)
    • (2009) Gerontechnology , vol.8 , Issue.4 , pp. 220-235
    • Zelinksi, E.M.1    Reyes, R.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.