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Volumn , Issue , 2010, Pages 78-85

Optimising offensive moves in toribash using a genetic algorithm

Author keywords

Artificial Intelligence; Games; Genetic Algorithms

Indexed keywords


EID: 84904159797     PISSN: 18033814     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (4)

References (10)
  • 2
    • 84904193633 scopus 로고    scopus 로고
    • Toribash. http://www.toribash.com.
    • Toribash
  • 3
    • 84904177686 scopus 로고    scopus 로고
    • Toribash GA. http://forums.toribash.com/showthread.php?t=17010.
    • Toribash, G.A.1
  • 7
    • 0032329152 scopus 로고    scopus 로고
    • Creatures: Entertainment software agents with artificial life
    • S. Grand and D. Cliff. Creatures: Entertainment software agents with artificial life. Autonomous Agents and Multi-Agent Systems, 1(1):39-57, 1998.
    • (1998) Autonomous Agents and Multi-Agent Systems , vol.1 , Issue.1 , pp. 39-57
    • Grand, S.1    Cliff, D.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.