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Volumn 1, Issue , 2004, Pages 139-145

Using a genetic algorithm to tune first-person shooter bots

Author keywords

[No Author keywords available]

Indexed keywords

BIOLOGICAL SYSTEMS; ROBOT CONTROLLERS; TIME-CONSUMING; TUNING BOTS;

EID: 4344664971     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (102)

References (18)
  • 1
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    • Applying inexpensive techniques to computer games
    • A. Khoo and R. Zubek. Applying inexpensive techniques to computer games. In IEEE Intelligent Systems, pages 2-7, 2002.
    • (2002) IEEE Intelligent Systems , pp. 2-7
    • Khoo, A.1    Zubek, R.2
  • 2
    • 4344640252 scopus 로고    scopus 로고
    • Developing an artificial intelligence engine
    • M. van Lent and J. Laird. Developing an artificial intelligence engine. In GDC Proceedings, 1999.
    • (1999) GDC Proceedings
    • Van Lent, M.1    Laird, J.2
  • 3
    • 84862414244 scopus 로고    scopus 로고
    • 1.6 edition
    • Counter Strike v1.6 Manual. http://www.counter-strike.net/manual.html, 1.6 edition.
    • Counter Strike V1.6 Manual
  • 5
    • 0001980141 scopus 로고
    • The evolution of strategies in the iterated prisoner's dilemma
    • L. Davis, editor, Morgan Kaufman
    • R. Axelrod. The evolution of strategies in the iterated prisoner's dilemma. In L. Davis, editor, Genetic Algorithms and Simulated Annealing, pages 32-41. Morgan Kaufman, 1987.
    • (1987) Genetic Algorithms and Simulated Annealing , pp. 32-41
    • Axelrod, R.1
  • 7
    • 0013030735 scopus 로고    scopus 로고
    • Research in human-level ai using computer games
    • J. E. Laird. Research in human-level ai using computer games. In Communications of the ACM, pages 32-35, 2002.
    • (2002) Communications of the ACM , pp. 32-35
    • Laird, J.E.1
  • 12
    • 84862415796 scopus 로고    scopus 로고
    • Web Page, February
    • Valve. Steam network status. Web page, February 2004. http://www.steampowered.com/status/game.stats.html.
    • (2004) Steam Network Status
  • 15
    • 0001777804 scopus 로고    scopus 로고
    • Human-level ai's killer application: Interactive computer games
    • J. Laird and M. van Lent. Human-level ai's killer application: Interactive computer games. In AAAI, 2000.
    • (2000) AAAI
    • Laird, J.1    Van Lent, M.2
  • 16
    • 0001334115 scopus 로고
    • The CHC adaptive search algorithm: How to have safe search when engaging in nontraditional genetic recombination
    • Gregory J. E. Rawlins, editor, Morgan Kauffman
    • Larry J. Eshelman, The CHC adaptive search algorithm: How to have safe search when engaging in nontraditional genetic recombination. In Gregory J. E. Rawlins, editor, Foundations of Genetic Algorithms-1, pages 265-283. Morgan Kauffman, 1991.
    • (1991) Foundations of Genetic Algorithms-1 , pp. 265-283
    • Eshelman, L.J.1
  • 17
    • 84862421986 scopus 로고    scopus 로고
    • 1.9.1 edition
    • Psychostats FAQ. http://www.psychostats.com/faq.php, 1.9.1 edition.
    • Psychostats FAQ


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.