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Volumn 2, Issue , 2012, Pages 608-615

Strategy purification and thresholding: Effective non-equilibrium approaches for playing large games

Author keywords

Abstraction; Game playing; Game theory; Large games; Non equilibrium approaches; Purification; Reverse mapping

Indexed keywords

ABSTRACTING; AUTONOMOUS AGENTS; GAME THEORY; MULTI AGENT SYSTEMS; PURIFICATION;

EID: 84899439919     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (18)

References (13)
  • 2
    • 78751699520 scopus 로고    scopus 로고
    • A competitive texas hold'em poker player via automated abstraction and real-time equilibrium computation
    • A. Gilpin and T. Sandholm. A competitive Texas Hold'em poker player via automated abstraction and real-time equilibrium computation. In AAAI, 2006.
    • (2006) AAAI
    • Gilpin, A.1    Sandholm, T.2
  • 3
    • 35348940239 scopus 로고    scopus 로고
    • Lossless abstraction of imperfect information games
    • A. Gilpin and T. Sandholm. Lossless abstraction of imperfect information games. Journal of the ACM, 54(5), 2007.
    • (2007) Journal of the ACM , vol.54 , Issue.5
    • Gilpin, A.1    Sandholm, T.2
  • 4
    • 80054886618 scopus 로고    scopus 로고
    • Expectation-based versus potential-aware automated abstraction in imperfect information games: An experimental comparison using poker
    • Short paper
    • A. Gilpin and T. Sandholm. Expectation-based versus potential-aware automated abstraction in imperfect information games: An experimental comparison using poker. In AAAI, 2008. Short paper.
    • (2008) AAAI
    • Gilpin, A.1    Sandholm, T.2
  • 5
    • 84899954510 scopus 로고    scopus 로고
    • A heads-up no-limit texas hold'em poker player: Discretized betting models and automatically generated equilibrium-finding programs
    • A. Gilpin, T. Sandholm, and T. B. Sørensen. A heads-up no-limit Texas Hold'em poker player: Discretized betting models and automatically generated equilibrium-finding programs. In AAMAS, 2008.
    • (2008) AAMAS
    • Gilpin, A.1    Sandholm, T.2    Sørensen, T.B.3
  • 7
    • 84868271214 scopus 로고    scopus 로고
    • Accelerating best response calculation in large extensive games
    • M. Johanson, K. Waugh, M. Bowling, and M. Zinkevich. Accelerating best response calculation in large extensive games. In IJCAI, 2011.
    • (2011) IJCAI
    • Johanson, M.1    Waugh, K.2    Bowling, M.3    Zinkevich, M.4
  • 8
    • 0027964134 scopus 로고
    • Fast algorithms for finding randomized strategies in game trees
    • D. Koller, N. Megiddo, and B. von Stengel. Fast algorithms for finding randomized strategies in game trees. In STOC, 1994.
    • (1994) STOC
    • Koller, D.1    Megiddo, N.2    Von Stengel, B.3
  • 10
    • 78751687085 scopus 로고    scopus 로고
    • Probabilistic state translation in extensive games with large action sets
    • D. Schnizlein, M. Bowling, and D. Szafron. Probabilistic state translation in extensive games with large action sets. In IJCAI, 2009.
    • (2009) IJCAI
    • Schnizlein, D.1    Bowling, M.2    Szafron, D.3
  • 13


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.