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Volumn 19, Issue 2, 2014, Pages 144-152
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A cloudlet-assisted multiplayer cloud gaming system
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Author keywords
Cloud; Cloudlet; Encoding; Game; Network; Video
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Indexed keywords
CLOUDS;
ENCODING (SYMBOLS);
NETWORKS (CIRCUITS);
PEER TO PEER NETWORKS;
QUALITY OF SERVICE;
SIGNAL ENCODING;
BANDWIDTH LIMITEDS;
CLOUDLET;
GAME;
NETWORK CONNECTIVITY;
QUALITY OF EXPERIENCE (QOE);
TECHNICAL CHALLENGES;
TRANSMISSION RATES;
VIDEO;
VIDEO SIGNAL PROCESSING;
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EID: 84898835682
PISSN: 1383469X
EISSN: None
Source Type: Journal
DOI: 10.1007/s11036-013-0485-4 Document Type: Conference Paper |
Times cited : (36)
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References (12)
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