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Volumn , Issue , 2010, Pages

Rendering adaptation to address communication and computation constraints in cloud mobile gaming

Author keywords

[No Author keywords available]

Indexed keywords

CLOUD COMPUTING; MOBILE TELECOMMUNICATION SYSTEMS;

EID: 79551630808     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/GLOCOM.2010.5684144     Document Type: Conference Paper
Times cited : (74)

References (9)
  • 1
    • 84859901001 scopus 로고    scopus 로고
    • 3D Graphics Rendering Time Modeling and Control for Mobile Terminals
    • N. Tack, et al. , "3D Graphics Rendering Time Modeling and Control for Mobile Terminals," in Proc. of Int. Conf. on 3D Web technology , 2004.
    • Proc. of Int. Conf. on 3D Web Technology, 2004
    • Tack, N.1
  • 4
    • 0033325604 scopus 로고    scopus 로고
    • An adaptive framework for 3D graphics over networks
    • B.-O. Schneider, and I. Martin, "An adaptive framework for 3D graphics over networks", in Computers and Graphics, 23, 867-874, 1999.
    • (1999) Computers and Graphics , vol.23 , pp. 867-874
    • Schneider, B.-O.1    Martin, I.2
  • 9
    • 85164897953 scopus 로고    scopus 로고
    • PlaneShift, http://www.planeshift.it/.
    • PlaneShift


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.