-
1
-
-
79954573168
-
Pgtp: Power aware game transport protocol for multi-player mobile games
-
2011 International Conference on feb.
-
B. Anand, J. Sebastian, Soh Yu Ming, A. L. Ananda, Mun Choon Chan, and R. K. Balan. Pgtp: Power aware game transport protocol for multi-player mobile games. In Communications and Signal Processing (ICCSP), 2011 International Conference on, page 399, feb. 2011.
-
(2011)
Communications and Signal Processing (ICCSP)
, pp. 399
-
-
Anand, B.1
Sebastian, J.2
Ming, S.Y.3
Ananda, A.L.4
Chan, M.C.5
Balan, R.K.6
-
2
-
-
34047094473
-
Power analysis of mobile 3d graphics
-
3001 Leuven, Belgium, Belgium, 2006. European Design and Automation Association
-
K. Lahiri B. Mochocki and S. Cadambi. Power analysis of mobile 3d graphics. In Proceedings of the conference on Design, automation and test in Europe: Proceedings, DATE '06, pages 502-507, 3001 Leuven, Belgium, Belgium, 2006. European Design and Automation Association.
-
Proceedings of the Conference on Design, Automation and Test in Europe: Proceedings, DATE '06
, pp. 502-507
-
-
Lahiri, K.1
Mochocki, B.2
Cadambi, S.3
-
3
-
-
13944257595
-
Visual attention-based polygon level of detail management
-
55-ff, New York, NY, USA ACM
-
R. Brown, L. Cooper, and B. Pham. Visual attention-based polygon level of detail management. In Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia, GRAPHITE '03, pages 55-ff, New York, NY, USA, 2003. ACM.
-
(2003)
Proceedings of the 1st International Conference on Computer Graphics and Interactive Techniques in Australasia and South East Asia, GRAPHITE '03
-
-
Brown, R.1
Cooper, L.2
Pham, B.3
-
4
-
-
33749267857
-
-
GPU Gems 2. Addison Wesley
-
I. Cantlay. Mipmap Level Measurement, pages 437-457. GPU Gems 2. Addison Wesley, 2005.
-
(2005)
Mipmap Level Measurement
, pp. 437-457
-
-
Cantlay, I.1
-
5
-
-
33749409436
-
A packet-level traffic model of starcraft
-
Washington, DC, USA IEEE Computer Society
-
A. Dainotti, A. Pescape, and G. Ventre. A packet-level traffic model of starcraft. In Proceedings of the Second International Workshop on Hot Topics in Peer-to-Peer Systems, HOT-P2P '05, pages 33-42, Washington, DC, USA, 2005. IEEE Computer Society.
-
(2005)
Proceedings of the Second International Workshop on Hot Topics in Peer-to-Peer Systems, HOT-P2P '05
, pp. 33-42
-
-
Dainotti, A.1
Pescape, A.2
Ventre, G.3
-
6
-
-
77954000071
-
High dynamic range texture compression for graphics hardware
-
New York, NY, USA ACM
-
J. Munkberg, P. Clarberg, J. Hasselgren, and T. Akenine-Möller. High dynamic range texture compression for graphics hardware. In ACM SIGGRAPH 2006 Papers, SIGGRAPH '06, pages 698-706, New York, NY, USA, 2006. ACM.
-
(2006)
ACM SIGGRAPH 2006 Papers, SIGGRAPH '06
, pp. 698-706
-
-
Munkberg, J.1
Clarberg, P.2
Hasselgren, J.3
AkenineMöller, T.4
-
7
-
-
80052485046
-
Precision selection for energy-efficient pixel shaders
-
New York, NY, USA ACM
-
J. Pool, A. Lastra, and M. Singh. Precision selection for energy-efficient pixel shaders. In Proceedings of the ACM SIGGRAPH Symposium on High Performance Graphics, HPG '11, pages 159-168, New York, NY, USA, 2011. ACM.
-
(2011)
Proceedings of the ACM SIGGRAPH Symposium on High Performance Graphics, HPG '11
, pp. 159-168
-
-
Pool, J.1
Lastra, A.2
Singh, M.3
-
8
-
-
33645963244
-
Ipackman: High-quality, low-complexity texture compression for mobile phones
-
New York, NY, USA ACM
-
J. Ström and T. Akenine-Möller. ipackman: high-quality, low-complexity texture compression for mobile phones. In Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware, HWWS '05, pages 63-70, New York, NY, USA, 2005. ACM.
-
(2005)
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Conference on Graphics Hardware, HWWS '05
, pp. 63-70
-
-
Ström, J.1
Akenine-Möller, T.2
-
9
-
-
80052502949
-
Lossless compression of already compressed textures
-
New York, NY, USA ACM
-
J. Ström and P. Wennersten. Lossless compression of already compressed textures. In Proceedings of the ACM SIGGRAPH Symposium on High Performance Graphics, HPG '11, pages 177-182, New York, NY, USA, 2011. ACM.
-
(2011)
Proceedings of the ACM SIGGRAPH Symposium on High Performance Graphics, HPG '11
, pp. 177-182
-
-
Ström, J.1
Wennersten, P.2
-
10
-
-
84860684519
-
Methods and network architecture for modifying extensible virtual environment to support mobility
-
September 28
-
J. Vatjus-Anttila, S. Hickey, and E. Kuusela. Methods and network architecture for modifying extensible virtual environment to support mobility. In MindTrek'11, September 28 2011.
-
(2011)
MindTrek'11
-
-
Vatjus-Anttila, J.1
Hickey, S.2
Kuusela, E.3
|