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Volumn , Issue , 2013, Pages 510-519

Facilitating technology forestry: Software tool support for creating functional technology trees

Author keywords

[No Author keywords available]

Indexed keywords

DIGITAL GAMES; MODULAR IMPLEMENTATION; SCRIPTING LANGUAGES; TECHNOLOGY TREES;

EID: 84891118365     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/INTECH.2013.6653646     Document Type: Conference Paper
Times cited : (3)

References (17)
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    • (2002) AI Game Programming Wisdom , vol.1 , pp. 345-357
    • Tozour, P.1
  • 4
    • 84867597576 scopus 로고    scopus 로고
    • Technology trees: Freedom and determinism in historical strategy games
    • T. Ghys, "Technology trees: Freedom and determinism in historical strategy games," Game Studies, vol. 12, no. 1, 2012.
    • (2012) Game Studies , vol.12 , Issue.1
    • Ghys, T.1
  • 7
    • 84891057698 scopus 로고    scopus 로고
    • Blind mind studios accessed February 1
    • Blind Mind Studios, "Star ruler," http://starruler. blind-mind. com/, accessed February 1, 2012.
    • (2012) Star ruler
  • 8
    • 29344431874 scopus 로고    scopus 로고
    • The perils of AI scripting
    • P. Tozour, "The perils of AI scripting," AI Game Programming Wisdom, vol. 1, pp. 541-547, 2002.
    • (2002) AI Game Programming Wisdom , vol.1 , pp. 541-547
    • Tozour, P.1
  • 9
    • 79951881273 scopus 로고    scopus 로고
    • Unlocking the gameworld: The rewards of space and time in videogames
    • Feb
    • A. Gazzard, "Unlocking the gameworld: The rewards of space and time in videogames," Game Studies, vol. 11, no. 1, Feb. 2011.
    • (2011) Game Studies , vol.11 , Issue.1
    • Gazzard, A.1
  • 10
    • 84891137439 scopus 로고    scopus 로고
    • Total war: Shogun 2, accessed May 10
    • "Total war: Shogun 2," http://www. totalwar. com/shogun2/, accessed May 10, 2011.
    • (2011)
  • 11
    • 84891088525 scopus 로고    scopus 로고
    • An economic approach to goal-directed reasoning in an RTS
    • V. Harmon, "An economic approach to goal-directed reasoning in an RTS," AI Game Programming Wisdom, vol. 1, pp. 402-410, 2002.
    • (2002) AI Game Programming Wisdom , vol.1 , pp. 402-410
    • Harmon, V.1
  • 15
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    • Sid Meier's Civilization V, accessed January 9
    • "Sid Meier's Civilization V," http://downloads. 2kgames. com/civ5/site13/ community/feature manual/Civ V Manual English v1. 0. pdf, accessed January 9, 2012.
    • (2012)
  • 17
    • 79960751569 scopus 로고    scopus 로고
    • Optimizing play: How theorycraft changes gameplay and design
    • May
    • C. A. Paul, "Optimizing play: How theorycraft changes gameplay and design," Game Studies, vol. 11, no. 2, May 2011.
    • (2011) Game Studies , vol.11 , Issue.2
    • Paul, C.A.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.