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Volumn 2008-January, Issue , 2008, Pages

A natural pointing technique for semi-immersive virtual environments

Author keywords

Interaction Techniques; Mouse; Pointing; Virtual Reality; Wiimote.

Indexed keywords

DISPLAY DEVICES; MAMMALS; RENDERING (COMPUTER GRAPHICS); STEREO IMAGE PROCESSING; UBIQUITOUS COMPUTING; WIRE POINTING;

EID: 84890209914     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.4108/ICST.MOBIQUITOUS2008.3863     Document Type: Conference Paper
Times cited : (3)

References (11)
  • 1
    • 34548280341 scopus 로고    scopus 로고
    • Virtual reality: How much immersion is enough?
    • July
    • Bowman, D.A. and McMahan, R.P. 2007. Virtual Reality: How Much Immersion Is Enough? IEEE Computer. 40, 7 (July 2007). 36-43. DOI= http://doi.ieeecomputersociety.org/10.1109/MC.2007.257.
    • (2007) IEEE Computer 2007 , vol.40 , Issue.7 , pp. 36-43
    • Bowman, D.A.1    McMahan, R.P.2
  • 2
    • 0032628438 scopus 로고    scopus 로고
    • An experimental evaluation of input devices for pointing work
    • (April 1999)
    • Ichikawa, H., Homma, M. and Umemura, M. 1999. An experimental evaluation of input devices for pointing work. International Journal of Production Economics. Elsevier. 60, 1 (April 1999). 235-240. DOI = http://dx.doi.org/10.1016/S0925-5273(98)00162-5
    • (1999) International Journal of Production Economics. Elsevier , vol.60 , Issue.1 , pp. 235-240
    • Ichikawa, H.1    Homma, M.2    Umemura, M.3
  • 4
    • 0030409297 scopus 로고    scopus 로고
    • The go-go interaction technique: Non-linear mapping for direct manipulation in vr
    • (Seattle, WA, USA, November 6-8, 1996). UIST '96 ACM Press, New York, NY
    • Poupyrev, I., Billinghurst, M., Weghorst, S. and Ichikawa, T. 1996. The Go-Go Interaction Technique: Non-Linear Mapping for Direct Manipulation in VR. In Proceedings of the ACM Symposium on User Interface Software and Technology (Seattle, WA, USA, November 6-8, 1996). UIST '96. ACM Press, New York, NY, 79-80, DOI= http://doi.acm.org/10.1145/237091.237102.
    • (1996) Proceedings of the ACM Symposium on User Interface Software and Technology , pp. 79-80
    • Poupyrev, I.1    Billinghurst, M.2    Weghorst, S.3    Ichikawa, T.4
  • 10
    • 23244444461 scopus 로고    scopus 로고
    • Rigorous exploration of medical data in collaborative virtual reality applications
    • (London, UK, July 10-12, 2002). IV '02
    • Dech, F. and Silverstein, J. C. 2002. Rigorous Exploration of Medical Data in Collaborative Virtual Reality Applications. In Proceedings of the International Conference on Information Visualization (London, UK, July 10-12, 2002). IV '02. DOI= http://doi.ieeecomputersociety.org/10.1109/IV.2002.1028753 .
    • (2002) Proceedings of the International Conference on Information Visualization
    • Dech, F.1    Silverstein, J.C.2
  • 11
    • 0030643036 scopus 로고    scopus 로고
    • An evaluation of techniques for grabbing and manipulating remote objects in immersive virtual environments
    • Bowman, D. A. and Hodges, L. F. 1997. An Evaluation of Techniques for Grabbing and Manipulating Remote Objects in Immersive Virtual Environments. In Proceedings of the Symposium on Interactive 3D Graphics (Providence, RI, USA, April 27-30, 1997). SI3D 1997. DOI= http://doi.acm.org/10.1145/253284.253301.
    • (1997) Proceedings of the Symposium on Interactive 3D Graphics (Providence, RI, USA, April 1997 , Issue.27-30 , pp. SI3D1997
    • Bowman, D.A.1    Hodges, L.F.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.