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Volumn 587, Issue , 2010, Pages 13-19

A teachable agent game for elementary school mathematics promoting causal reasoning and choice

Author keywords

Causal reasoning; Choice; Elementary school; Intelligent game; Mathematics; Metacognition; Teachable agent

Indexed keywords

CAUSAL REASONING; CHOICE; ELEMENTARY SCHOOLS; INTELLIGENT GAME; METACOGNITION; TEACHABLE AGENTS;

EID: 84888256497     PISSN: 16130073     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (3)

References (18)
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    • Katzlberger, B.Gt.1    Brandford, J.2    Schwartz, D.3
  • 10
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    • Interactive metacognition: Monitoring and regulating a teachable agent
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    • Schwartz, D. L Chase, C. Wagster, J. Okita, S. Roscoe, R. Chin, D. & Biswas, G.: Interactive metacognition: Monitoring and regulating a teachable agent. In D. J. Hacker, J. Dunlosky, and A. C. Graesser (Eds.), Handbook of Metacognition in Education. (in press)
    • Handbook of Metacognition in Education
    • Chase, L.S.D.1    Wagster, C.2    Okita, J.3    Roscoe, S.4    Chin, D.R.5    Biswas, G.6
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    • Kirschner, P. A, Sweller J. & Clark, R. E.: Why minimal guidance during instruction does not work: an analysis of the failure of constructivist, discovery, problem-based, experiential, and inquiry-based teaching. Educational Psychologist, 41(2), 75-86 (2006)
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    • Should there be a three-strikes rule against pure discovery learning. The case for guided methods of instruction
    • Mayer, R. E.: Should there be a three-strikes rule against pure discovery learning. The case for guided methods of instruction. Educational Psychologist, 59, 14-19 (2004)
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.